Technical Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Technical Artist (Unity/Unreal): Developing and optimizing art pipelines for Console and PC titles with an accent on bridging the gap between artists and engineers. Focus on building development tools, creating shaders, and ensuring efficient system optimization across multiplatform projects.
Location: Must be based in and eligible to work in the UK already (no visa sponsorship available)
Salary: £27,000–£40,000
Company
A renowned games studio specializing in high-end single and multiplayer titles for Console and PC platforms.
What you will do
- Collaborate with the Art Director to bridge the gap between art and engineering teams.
- Ensure an efficient art pipeline and optimize game systems for Console and PC platforms.
- Develop tools to streamline internal development processes within a small collaborative team.
- Oversee technical art features from concept to completion across multiplatform projects.
Requirements
- Experience as a Technical Artist in the games industry (Mobile, PC, or Console).
- Strong proficiency in Unity 3D or Unreal Engine and a deep understanding of their technical features.
- Knowledge of scripting languages, preferably C#, Python, or Maxscript.
- Proven experience in shader development.
- Proficiency with 3DS Max or Maya.
- An online portfolio showcasing past and current work.
Nice to have
- Experience creating VFX shaders and particle systems.
Culture & Benefits
- 100% remote working options (indefinitely) or hybrid flexibility.
- Flexible working hours and a generous holiday allowance.
- Pension, life insurance, and health insurance.
- Enhanced Maternity and Paternity packages.
- Free games and company merchandise.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →