Lead Rendering Programmer (Anvil Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Lead Rendering Programmer (Anvil Engine): Leading innovation in rendering and pushing the state of the art of water technology for industry-leading franchises with an accent on high-impact technical excellence and strategic leadership. Focus on architecting scalable rendering solutions, optimizing renderer systems, and driving technical decision-making across the rendering pipeline.
Location: Office-based in Singapore, France (Saint-Mandé), Romania (Bucharest), or Germany (Düsseldorf)
Company
is a global leader in gaming creating original and memorable experiences such as Assassin’s Creed, Rainbow Six, and Just Dance.
What you will do
- Partner with Technical Directors and Architects to translate vision into executable technical strategies.
- Lead and mentor a high-performing rendering team, managing objective-setting and career development.
- Develop and optimize renderer systems, game engine features, and content pipelines using production code.
- Architect scalable rendering solutions that serve diverse production requirements across multiple teams.
- Collaborate cross-functionally with artists, designers, and engineers to identify system improvements.
- Research, prototype, and implement advanced graphical features to push real-time rendering boundaries.
Requirements
- 10+ years of experience in graphics/rendering programming.
- Proven track record managing game programming teams with 5+ direct reports.
- Minimum 2 AAA games shipped as a rendering engineer.
- Expert-level C/C++ with advanced multi-threading proficiency.
- Deep knowledge of modern graphics APIs (DirectX 12, Vulkan, Metal) and shader programming.
- Strong command of 3D mathematics, rendering algorithms, and computer graphics fundamentals.
Nice to have
- Experience with cross-platform development (PC, Console, Mobile).
- Expertise in low-level optimization, memory management, and hardware-specific tuning.
- Hands-on experience with Unreal, Unity, or proprietary game engines.
- Track record of innovation in real-time ray tracing, global illumination, or PBR.
Culture & Benefits
- Diverse and inclusive work environment with teams representing 30+ nationalities.
- Opportunity to work on some of the industry's most popular AAA franchises.
- Commitment to safety, inclusion, and positive community impact.
- Environment focused on innovation and pushing entertainment boundaries.
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