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3 дня назад

Lead Rendering Programmer (Anvil Engine)

Формат работы
onsite
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
France/Singapore/Romania +1 еще
Вакансия из списка Hirify.GlobalВакансия из Hirify RU Global, списка компаний с восточно-европейскими корнями
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Описание вакансии

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TL;DR

Lead Rendering Programmer (Anvil Engine): Leading innovation in rendering and pushing the state of the art of water technology for industry-leading franchises with an accent on high-impact technical excellence and strategic leadership. Focus on architecting scalable rendering solutions, optimizing renderer systems, and driving technical decision-making across the rendering pipeline.

Location: Office-based in Singapore, France (Saint-Mandé), Romania (Bucharest), or Germany (Düsseldorf)

Company

hirify.global is a global leader in gaming creating original and memorable experiences such as Assassin’s Creed, Rainbow Six, and Just Dance.

What you will do

  • Partner with Technical Directors and Architects to translate vision into executable technical strategies.
  • Lead and mentor a high-performing rendering team, managing objective-setting and career development.
  • Develop and optimize renderer systems, game engine features, and content pipelines using production code.
  • Architect scalable rendering solutions that serve diverse production requirements across multiple teams.
  • Collaborate cross-functionally with artists, designers, and engineers to identify system improvements.
  • Research, prototype, and implement advanced graphical features to push real-time rendering boundaries.

Requirements

  • 10+ years of experience in graphics/rendering programming.
  • Proven track record managing game programming teams with 5+ direct reports.
  • Minimum 2 AAA games shipped as a rendering engineer.
  • Expert-level C/C++ with advanced multi-threading proficiency.
  • Deep knowledge of modern graphics APIs (DirectX 12, Vulkan, Metal) and shader programming.
  • Strong command of 3D mathematics, rendering algorithms, and computer graphics fundamentals.

Nice to have

  • Experience with cross-platform development (PC, Console, Mobile).
  • Expertise in low-level optimization, memory management, and hardware-specific tuning.
  • Hands-on experience with Unreal, Unity, or proprietary game engines.
  • Track record of innovation in real-time ray tracing, global illumination, or PBR.

Culture & Benefits

  • Diverse and inclusive work environment with teams representing 30+ nationalities.
  • Opportunity to work on some of the industry's most popular AAA franchises.
  • Commitment to safety, inclusion, and positive community impact.
  • Environment focused on innovation and pushing entertainment boundaries.

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