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Level Designer (Gamedev)

Формат работы
remote
Тип работы
fulltime
Грейд
middle
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Level Designer (Casual Games): Design and build levels for mobile puzzle and brain teaser games from initial concept to final in-engine implementation with an accent on difficulty curves, player engagement, and monetization fit. Focus on monitoring performance metrics, running playtests and A/B tests, and prototyping new challenge types and interactive elements.

Location: Remote

Company

GameDev company specializing in Casual Games (Puzzle/Brain Teasers) with over 150M+ downloads and top charts presence.

What you will do

  • Design and build levels from concept to implementation
  • Monitor level performance metrics and tune difficulty curves for engagement
  • Run playtests, collect feedback, and participate in A/B tests
  • Maintain level design documentation and style guides
  • Propose and prototype new challenges, obstacles, and elements

Requirements

  • At least 3 years experience in level design for games
  • Understanding of game flow, difficulty progression, and player retention
  • Ability to analyze analytics and apply to designs
  • Systems thinking for interconnected level mechanics
  • Portfolio with shipped levels or documented designs (required)
  • Strong communication for cross-functional teams

Culture & Benefits

  • Competitive compensation
  • 100% paid vacations and sick leaves
  • 12 additional paid days off per year
  • Budget for education, languages, sports
  • Conference attendance
  • Transparent, results-oriented culture with zero bureaucracy

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