Senior Gameplay Animator (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Gameplay Animator (Unreal Engine): Creating high-quality, realistic 3D character animations for a next-generation AAA narrative-driven title with an accent on mocap-driven pipelines and seamless gameplay integration. Focus on refining body mechanics, co-directing mocap shoots, and optimizing animation workflows for an open-world environment.
Location: Hybrid in Brno, Czech Republic
Company
Hangar 13, part of , is a studio dedicated to AAA craft and rich narrative storytelling, creators of the award-winning Mafia franchise.
What you will do
- Create high-quality mocap-driven realistic character animations to enhance gameplay feel.
- Collaborate with designers, technical animators, and programmers to deliver best-in-class gameplay features.
- Prepare for and co-direct mocap shoots.
- Troubleshoot animation implementation bugs within the game engine.
- Provide realistic time estimates for tasks and identify potential production risks.
- Mentor other animators and research new animation technologies and trends.
Requirements
- Hands-on AAA game industry experience.
- Experience with mocap-driven gameplay animation pipelines.
- Proficiency in MotionBuilder (or Maya) and game engines, preferably Unreal Engine.
- Strong knowledge of classic animation principles, body mechanics, acting, and posing.
- Ability to work independently and collaborate across multiple locations.
Culture & Benefits
- Environment focused on passion for narrative storytelling and cinematic presentation.
- Commitment to diversity and equal employment opportunities for all.
- Provision of reasonable accommodations for qualified individuals with disabilities.
- Work on industry-defining titles that push technical and creative boundaries.
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