3D Environment Art Intern (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
3D Environment Art Intern (Gamedev): Assist environment team in creating props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer with an accent on environment art pipeline, strong sculpting skills, and modular mindset. Focus on implementing work directly into custom engine and affinity with fantasy art.
Location: On-site at studio in Delft, Netherlands. Currently enrolled at a Dutch or Belgian school.
Company
, a Paradox Interactive subsidiary, developing fantasy games.
What you will do
- Work on props, architecture, vegetation, set dressings, and terrain.
- Use Maya, ZBrush, and Substance Painter/Designer for asset creation.
- Implement work directly into the custom game engine.
- Follow environment art pipeline with modular design approach.
Requirements
- Currently enrolled at a Dutch or Belgian school in a relevant field.
- Able to work on-site in Delft.
- Internship minimum 5 months (payment provided).
- Extensive portfolio showcasing impressive work.
- Love playing games; game mods or hobby projects as bonus.
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