UI Programmer - (March of Giants) (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
UI Programmer (Gamedev): Designing and developing user interface systems including menus, HUD elements, and mini-games with an accent on cross-platform consistency and accessibility. Focus on building platform-specific UI systems, prototyping interaction concepts, and integrating visual and audio assets.
Location: Office-based in Montreal, Canada or Bordeaux, France
Company
is a global leader in gaming known for creating iconic franchises like Assassin’s Creed, Rainbow Six, and Just Dance.
What you will do
- Design and implement UI features, menus, and HUD elements based on game design documents.
- Develop platform-specific UI systems ensuring visual and logical consistency across platforms.
- Build internal UI tools and draw-based debugging features.
- Prototype interaction concepts in rapid collaboration with designers and programmers.
- Integrate UI designs, animations, and audio hooks in coordination with graphic and sound teams.
- Analyze and optimize UI architecture to support presenting teams.
Requirements
- Strong proficiency in C++ and object-oriented programming (OOP) principles.
- Knowledge of UI architecture, performance optimization, and memory constraints.
- Deep understanding of ergonomics, UX principles, and UI best practices.
- Experience applying accessibility and localization concepts to UI systems.
- Familiarity with design patterns, coding standards, and source control workflows.
- Ability to collaborate effectively within cross-disciplinary teams.
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