Video Game Modeling Specialist - Freelance AI Trainer Project (Game Art)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Video Game Modeling Specialist (AI Trainer): Translate 2D reference images into precise 3D models across hard surface, organic, and environmental assets with an accent on geometry accuracy, proportions, topology, and production readiness. Focus on sourcing supplementary references, iterating based on feedback, and aligning with project quality standards.
Location: United States of America, Remote
Salary: $22 per hour
Company
specializes in creating production-ready digital assets from 2D references for AI training projects.
What you will do
- Translate 2D reference images into precise 3D models ensuring accuracy in geometry, proportions, and topology.
- Source supplementary references to resolve occlusions, blurry details, or incomplete imagery.
- Produce high-quality models for hard surface assets like vehicles, props, machinery.
- Model organic assets including humans, animals, plants, and natural forms.
- Create environment and architecture assets such as buildings, landscapes, and world pieces.
- Iterate on models based on feedback to meet project standards and artistic direction.
Requirements
- Bachelor’s or Master’s in 3D Art, Animation, Game Design, Computer Graphics, or equivalent experience.
- Proficiency in Maya, Blender, ZBrush, Houdini, 3ds Max, and texturing/UV tools like Substance Painter, Mari.
- Portfolio with hard surface, organic, and environmental assets for film, games, AR/VR.
- Strong understanding of anatomy, form, and material definition.
- Ability to communicate process and problem-solving steps.
- Comfortable in iterative pipelines with collaborative mindset.
Culture & Benefits
- Remote work as contractor; supply your own secure computer and high-speed internet.
- No company-sponsored benefits like health insurance or PTO.
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