1 день назад
VFX Artist (Gamedev)
80 000 - 90 000$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
VFX Artist (Gamedev): Developing high-quality real-time VFX for a AAA Sci-fi action title with an accent on Sci-fi aesthetics and performant assets. Focus on authoring immersive effects, optimizing visual performance, and managing the full pipeline from creation to implementation.
Location: Remote (Canada)
Salary: $80,000 - $90,000 a year
Company
is a game development studio currently working on a AAA Sci-fi action title.
What you will do
- Create and develop high-quality, real-time VFX using a proprietary game engine.
- Author immersive VFX for new features within an existing Sci-fi IP.
- Collaborate with tech art and programming to meet visual and performance targets.
- Own the full pipeline from asset creation to in-engine implementation.
- Work independently to deliver VFX tasks and provide regular updates to leadership.
- Re-use existing textures and materials from expansive libraries to create new assets.
Requirements
- 4+ years of proven experience developing VFX for games.
- Proficiency in 3D software (Maya, 3ds-Max, or Blender) and 2D software (Photoshop, Substance Painter, Substance Designer).
- Solid understanding of timing and shape for visual effects.
- Strong proficiency in developing shaders and materials for real-time VFX.
- Experience with dynamic FX scaling and variable integration at runtime.
- Proficiency in VFX optimization techniques.
Nice to have
- AAA Game experience.
- Familiarity with Embergen.
- Coding and scripting knowledge.
- Passion for sci-fi games and media.
- Experience working with existing IP assets.
Culture & Benefits
- Opportunity to work on a high-profile AAA Sci-fi action project.
- Remote work flexibility.
- Collaborative environment working closely with Art Directors and Character Art Leads.
- Experience with proprietary engine technology.
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