Build Engineer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Build Engineer (C++/Python): Maintaining asset generation scripts and build pipelines for the NBA series with an accent on troubleshooting build-related incidents and automation. Focus on optimizing CI/CD pipelines, improving asset delivery, and ensuring flawless builds for a massive AAA codebase.
Location: Must be willing to work onsite in Novato, California, United States
Salary: $85,700 - $120,000 per year
Company
A world-leading game development studio (Visual Concepts) that has shipped over 100 acclaimed multi-sku titles.
What you will do
- Create and maintain critical asset generation scripts and tools for game success.
- Take primary responsibility for troubleshooting and resolving build-related incidents.
- Contribute to the continuous improvement of the build pipeline.
- Develop scripts to automate events and processes to optimize workflow.
- Collaborate with industry veterans in the creation of world-class AAA games.
Requirements
- Degree in Computer Science or related field, or equivalent professional experience.
- 2+ years of experience as a Build Engineer, Release Engineer, or in a pipeline-focused role.
- Proficiency in C++ and Python, specifically for automation and tooling.
- Experience with Jenkins pipeline development and CI/CD workflows.
- Experience supporting large, complex codebases with frequent integration cycles.
- Must be willing to work onsite.
Culture & Benefits
- Comprehensive medical and financial benefit plans.
- Total compensation package including potential bonuses and equity awards.
- Opportunity to work in an independent and entrepreneurial studio environment.
- Access to mentorship from leaders with decades of AAA game development experience.
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