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Manager, Software Engineering (Services Lead) - Unpublished R&D; Product (Backend)

Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Manager, Software Engineering (Services Lead) - Unpublished R&D; Product (Backend): Leading backend engineering for an unpublished game product, from prototype through live operation, with an accent on distributed systems, scalability, reliability, observability, deployment, and infrastructure cost. Focus on managing engineers through feature delivery, making architectural decisions, transitioning services into production, and maintaining operational excellence for a live Riot title.

Company

Riot Games develops and operates player-focused games and related technology.

What you will do

  • Lead internal and external engineers supporting product exploration and the development of an unpublished R&D product.
  • Define engineering strategy and technical roadmaps for global backend infrastructure.
  • Own backend service architecture, scalability, reliability, observability, deployment, incident response, and infrastructure cost from prototype through live operation.
  • Plan and execute engineering work, including requirements gathering, technical discovery, design, estimation, and delivery.
  • Partner with product, delivery, and central technology teams to shape features and deliver solutions.
  • Hire, mentor, and manage engineer performance and career development across internal and external teams.

Requirements

  • 6+ years of software engineering experience.
  • 4+ years of game development experience across mobile, console, PC, or other platforms.
  • 2+ years in an Engineering Manager leadership role directly involved in game production.
  • Experience leading feature development through planning, execution, delivery, and post-release support.
  • Experience building reliable, scalable, and maintainable backend distributed systems and shipping products on large, multi-platform codebases.
  • Experience with modern backend technologies such as Go, Java, C#, or similar.

Nice to have

  • Experience developing online games with Unreal Engine and backend services.
  • Experience managing co-development or outsourcing relationships.
  • Experience leading backend transitions from prototype to production.
  • Experience improving live-service uptime, reliability, and operational readiness.
  • Familiarity with modern game platforms and development practices.

Culture & Benefits

  • Open paid time off and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for employees, spouses or domestic partners, and children.
  • 401(k) with company match.
  • Collaborative culture focused on teamwork, player empathy, diversity, and inclusion.

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