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3 часа Π½Π°Π·Π°Π΄

Staff Software Engineer (Gameplay Meta)

Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
senior
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
US
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

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TL;DR

Staff Software Engineer (Gameplay Meta): Design and deliver robust metagame systems including progression, social features, quests, and customization with an accent on scalable architecture across client, engine, and backend boundaries. Focus on implementing performant C++ systems in Unreal Engine, building editor tooling for designers, and ensuring long-term live service stability.

Location: US-based company with US-specific benefits and compliance (CA, LA, SF, WA ordinances apply)

Company

hirify.global is a leading game developer focused on creating player-centric experiences through collaborative teams.

What you will do

  • Design and drive implementation of large-scale metagame systems from technical design to production.
  • Integrate meta systems with backend services and central capabilities for scalability and persistence.
  • Develop extensible C++ systems and in-game UI in Unreal Engine based on UX specs.
  • Build Unreal Editor tooling to enable designers to author and tune systems.
  • Address technical debt and ensure stability across client, engine, and backend.
  • Mentor juniors and elevate code quality through reviews and discussions.

Requirements

  • 8+ years professional software development experience
  • Experience developing gameplay systems in Unreal Engine with C++
  • Experience building/extending Unreal Editor tooling and workflows
  • Experience implementing in-game UI from UX/product specs
  • Strong software fundamentals: data structures, algorithms, OOP, concurrency
  • Cross-functional collaboration with design, UX, production
  • Integrating client systems with backend/platform services

Nice to have

  • Experience with progression, social, or customization systems
  • Integrating with player platform or shared services
  • Familiarity with UMG, MVVM, Data Assets, Online Subsystems
  • Shipping live multiplayer/online games
  • Post-launch iteration and live ops
  • Data-driven systems for non-engineers

Culture & Benefits

  • Open paid time off and flexible work schedules for work/life balance
  • Medical, dental, life insurance, parental leave
  • 401k with company match
  • Player-first mission with collaborative, empowering teams
  • Equal opportunity employer with accommodations

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’