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6 дней назад

Technical Artist (Unity)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
middle/senior
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Technical Artist (Unity): Enhancing the visuals of Shadow Fight 3 and Shadow Fight 4: Arena by editing and writing shaders, troubleshooting graphics issues, and working with physics systems. Focus on developing a graphics quality preset system for cross-device scalability and staying updated on new rendering techniques.

Location: Remote

Company

hirify.global is a game development studio with over 20 years of experience, creating games for mobile, PC, and consoles.

What you will do

  • Edit existing shaders and write new shaders using code and Shader Graph.
  • Troubleshoot graphics issues during development.
  • Work with physics systems like Cloth and Rigidbody.
  • Set up and maintain lighting in line with the project's art direction.
  • Develop and maintain a graphics quality preset system for cross-device scalability.
  • Evaluate new tools, plugins, and rendering techniques for applicability to the project.

Requirements

  • At least 2 years of experience as a Technical Artist within 3D game development projects.
  • Experience writing custom shaders.
  • Understanding of game content development pipelines and the needs of the art team.
  • Solid understanding of Unity and render pipelines.

Nice to have

  • Extensive gaming background.
  • Strong visual awareness of stylized graphics.
  • Confident working in the Unity engine, including asset integration, lighting setup, and understanding of shader and other system principles.
  • Ability to create tools to streamline game content production.

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