Software Engineer (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Software Engineer (Unity): Developing and optimizing developer tools, editor extensions, and asset pipelines for immersive, movement-based entertainment experiences with an accent on improving workflow efficiency. Focus on building robust systems to support gameplay programmers and artists while ensuring high-performance standards across platforms.
Location: Must be based in or able to work on-site in Hong Kong
Company
A cutting-edge tech company revolutionizing family entertainment through immersive, movement-based experiences.
What you will do
- Design and build intuitive Unity tools and editor extensions to boost developer productivity.
- Develop and refine asset pipelines to ensure seamless integration of 3D models and animations.
- Collaborate closely with gameplay programmers, artists, and QA teams to align tools with project requirements.
- Implement technical solutions to improve build times, runtime performance, and cross-platform compatibility.
Requirements
- 3+ years of hands-on Unity experience with a focus on tools or workflow optimization.
- Proficiency in C# and Unity Editor scripting.
- Strong background in asset pipeline development.
- Bachelor’s degree in Computer Science or equivalent practical experience.
Nice to have
- Familiarity with CI/CD practices.
- Experience with version control systems like Git.
- Knowledge of cross-platform game development.
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