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2 дня назад

Software Engineer (Unity)

Формат работы
onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
China
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Software Engineer (Unity): Developing and optimizing developer tools, editor extensions, and asset pipelines for immersive, movement-based entertainment experiences with an accent on improving workflow efficiency. Focus on building robust systems to support gameplay programmers and artists while ensuring high-performance standards across platforms.

Location: Must be based in or able to work on-site in Hong Kong

Company

A cutting-edge tech company revolutionizing family entertainment through immersive, movement-based experiences.

What you will do

  • Design and build intuitive Unity tools and editor extensions to boost developer productivity.
  • Develop and refine asset pipelines to ensure seamless integration of 3D models and animations.
  • Collaborate closely with gameplay programmers, artists, and QA teams to align tools with project requirements.
  • Implement technical solutions to improve build times, runtime performance, and cross-platform compatibility.

Requirements

  • 3+ years of hands-on Unity experience with a focus on tools or workflow optimization.
  • Proficiency in C# and Unity Editor scripting.
  • Strong background in asset pipeline development.
  • Bachelor’s degree in Computer Science or equivalent practical experience.

Nice to have

  • Familiarity with CI/CD practices.
  • Experience with version control systems like Git.
  • Knowledge of cross-platform game development.

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