TL;DR
3D Outsourcer Artist (Gamedev): Reviewing and polishing outsourced 3D assets to ensure they meet project quality standards with an accent on technical integration and real-time performance. Focus on implementing models using shaders and lighting solutions while collaborating with programming and design teams to optimize assets for game engines.
Location: Must be based in or able to work from Barcelona (Hybrid)
Company
hirify.global is a leading game development studio creating high-quality experiences for players worldwide.
What you will do
- Review outsourced 3D models to ensure compliance with project game standards.
- Polish and integrate assets into the game pipeline, ensuring high visual quality.
- Implement models using shaders and real-time lighting for both gameplay and cinematic use.
- Collaborate with programming and design teams to optimize polygons, shaders, and textures.
- Create 3D assets for vehicles, props, and weapons as needed.
- Develop textures using diffuse, roughness, metalness, and normal maps with efficient UV layouts.
Requirements
- Professional experience in 3D art within the game industry at a mid-senior level.
- Proficiency in real-time lighting and shader implementation.
- Strong understanding of technical optimization for game engines.
- Experience with high- and low-poly modeling workflows.
- Ability to work effectively in a hybrid setup based in Barcelona.
Culture & Benefits
- Opportunity to work with a bold and talented international team.
- Participation in challenging and high-profile game development projects.
- Hybrid work environment balancing office collaboration and flexibility.
- Access to professional growth opportunities within a major studio.
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