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Lead Quest Designer (GameDev)
Описание вакансии
Текст:
TL;DR
Lead Quest Designer (GameDev): Managing and guiding Quest Designers, driving the successful delivery of fun and memorable quest experiences with an accent on aligning execution with project goals, quality standards, and production timelines. Focus on communicating status, risks, and needs to senior leadership, and further develop the pipelines and processes of the Quest Design team.
Location: Warsaw, Poland; Malmö, Sweden.
Company
is looking for a Lead Quest Designer to join the development of a new IP.
What you will do
- Lead and manage the Quest Design team to meet project objectives, quality standards, and production milestones.
- Collaborate with the quest, narrative, level design teams and other departments in crafting a cohesive experience for the game’s locations, characters, content, and plots.
- Act as the primary point of contact for Quest Design within the project, communicating status, risks, and needs to senior leadership.
- Collaborate with Quest and Narrative Designers and Engineers to further develop the pipelines and processes of the Quest Design team.
- Design and implement functional quests and help express the story vision via excellent exploration, dialogue, gameplay, and activities.
- Provide constructive feedback on others’ work.
Requirements
- Proven experience as a professional Game Designer, with significant quest design experience and at least one shipped title in a senior or lead capacity.
- Demonstrated ability to manage schedules, set priorities, and deliver against defined production timelines.
- Experience with technical game design (implementation in tools, game logic, visual scripting, etc.)
- Ability to collaborate and thrive as part of a creative team and comfortable with self-critique and accepting outside feedback
- Strong organizational skills and a proven track record of meeting deadlines in a fast-paced environment.
- Ability to provide clear, actionable feedback and support team growth and development.
Nice to have
- Experience leading content design teams on AAA Open World titles
- Major recognition in your field of work
- Having made your own game as a side or indie project
- Experience in adjacent fields such as content design, narrative design, environment art, programming, etc.
- Experience playing and/or crafting pen and paper, board, or trading card games
Culture & Benefits
- A sense of mutual respect and mindfulness permeates the culture.
- Driven by the mission to deliver unrivaled gaming experiences for the world to enjoy, together.