TL;DR
VFX Art Intern (Game Art): Creating stylized real-time VFX for an unannounced game project, complementing systemic gameplay with an accent on player feedback, clarity, and a cohesive VFX language. Focus on defining visual effects language, implementing and iterating effects in-engine, and balancing visual quality with performance constraints.
Location: Remote (US, Canada, Central and South America)
Salary: $1,600-$3,200/month
Company
hirify.global is a product company building commercial impact games that fire the imagination and explore meaningful themes.
What you will do
- Create stylized real-time VFX to support systemic gameplay and player feedback.
- Develop effects for UI and various gameplay moments like selections and environment interactions.
- Collaborate with design and art to define and maintain a cohesive VFX language.
- Implement and iterate on in-engine effects, balancing quality with performance.
- Research references, mood boards, and prototypes for new VFX directions.
Requirements
- Ability to quickly deliver and iterate on VFX concepts based on feedback.
- Strong understanding of core VFX principles (timing, anticipation, readability).
- Comfort with real-time constraints (performance awareness, optimization basics).
- Professional feedback skills.
- Portfolio/reel showcasing varied VFX work (game VFX preferred).
- Complete or near-complete undergraduate college experience in an art-related subject, intensive training, or equivalent.
Nice to have
- Experience with Unreal Engine and Niagara.
- Experience creating textures, spritesheets, flipbooks, shaders, or lightweight animation.
- Experience creating user interface VFX.
- Passion for bringing new voices and perspectives to work.
Culture & Benefits
- Work on a game with positive social impact.
- Collaborative team environment where your voice is heard.
- Positive, healthy remote work environment with flexible hours.
- Culture free from crunch.
- Commitment to diversity and equal opportunity.
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