π¦ Description
We are looking for a Senior Environment Artist to create a high-quality volcanic biome for an undisclosed MMORPG project. The role focuses on building a dark fantasy environment inspired by epic atmospheric worlds, delivering a polished and gameplay-ready area optimized for large-scale multiplayer.
You will take ownership of the biome from landscape material creation to final dressing, atmosphere setup, VFX integration, and multiplayer optimization. Strong Unreal Engine 5 experience is essential.
π Responsibilities
β’ Create UE5 Landscape Materials including slope, rock, soil, and biome blending
β’ Dress a volcanic biome with prop placement, rock formations, obsidian clusters, and dead vegetation
β’ Set up foliage and scatter systems optimized for MMO player density
β’ Configure atmosphere, volumetric fog, and post-process settings for a dark fantasy mood
β’ Integrate basic VFX such as lava flows, embers, smoke, and heat haze
β’ Optimize assets with LODs suitable for large-scale multiplayer with 100+ players in view
β’ Deliver a polished, playable biome ready for gameplay integration
π Required Skills
β’ Strong portfolio demonstrating UE5 environment work, especially volcanic or dark fantasy settings
β’ Experience with UE5 Landscape Materials and layer blending from heightmap masks
β’ Familiarity with Megascans or Fab asset library
β’ Knowledge of PCG or efficient scatter workflows for large open worlds
β’ Understanding of LOD creation and optimization for multiplayer games
β’ Comfortable with voice calls for feedback and iteration
β’ French-speaking is a major plus
π Nice to Have
β’ Experience with Niagara VFX
β’ Strong atmospheric lighting skills
β’ Previous experience working on MMO-scale environments
πͺ What we offer
β’ Fully remote collaboration
β’ Opportunity to contribute to a large-scale MMORPG project
β’ Creative ownership of a full biome from concept to final polish
β’ Direct feedback loop and iterative development process
π Contact
Discord:
ΠΠΎΠΊΠ°Π·Π°ΡΡ ΠΊΠΎΠ½ΡΠ°ΠΊΡΡ
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