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12 часов назад

Expert Graphics Engineer (Game Development)

168 200 - 257 000$
Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
principal
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify RU Global, списка компаний с восточно-европейскими корнями
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Описание вакансии

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TL;DR

Expert Graphics Engineer (Game Development): Designing, implementing, and optimizing high-performance graphics systems for an open-world multiplayer game with an accent on advanced rendering, shaders, and graphical enhancements. Focus on building custom rendering tech within a third-party engine, troubleshooting GPU-related issues, and ensuring efficiency and scalability.

Location: This job can be hybrid/in-office in Boston, MA, United States, or fully remote. Remote roles are restricted to specific US states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.

Salary: $168 200 - $257 000 USD annually

Company

hirify.global creates revolutionary, story-driven RPGs, working on a multiplayer game set in the Witcher universe.

What you will do

  • Design, implement, and optimize rendering systems for high visual fidelity.
  • Build and maintain custom rendering technology within a third-party engine.
  • Collaborate with art and tech art teams to create efficient tools and workflows.
  • Develop innovative rendering approaches for large-scale, open-world environments.
  • Debug and enhance existing graphics systems to improve performance and memory usage.
  • Partner with the Lead Graphics Engineer to support team growth and technical guidance.

Requirements

  • 10+ years in game development, with at least 5 years focused on graphics programming.
  • Experience on AAA console titles, especially using Unreal Engine.
  • Proficiency in C++ with deep understanding of graphics programming.
  • Strong knowledge of rendering techniques, shaders, ray tracing, and GPU/CPU architecture.
  • Proven ability to troubleshoot and resolve GPU-related crashes and performance issues.
  • Experience with Unreal Engine 4/5, ideally with a shipped title.
  • Familiarity with low-level graphics APIs (DirectX12, Vulkan) and tools like RenderDoc or Pix.
  • Solid multithreaded programming skills.
  • Demonstrated ability to optimize performance at a low level.

Nice to have

  • Experience implementing virtual geometry and global illumination techniques.
  • Hands-on experience with hardware ray tracing.
  • Familiarity with platform-specific memory management and optimizations.

Culture & Benefits

  • Company-paid medical healthcare (dental, vision, and mental) and free mental health support.
  • Paid leave: 26 vacation days, 10 sick days, and 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account ($100 per month for wellness, internet, home office, learning, etc.).
  • Menstrual leave and RED Parents Network support.
  • Flexible working hours.
  • Trainings, lectures, and courses for professional growth.
  • Dog-friendly Boston office and international working environment.

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