TL;DR
Expert Graphics Engineer (Game Development): Designing, implementing, and optimizing high-performance graphics systems for an open-world multiplayer game with an accent on advanced rendering, shaders, and graphical enhancements. Focus on building custom rendering tech within a third-party engine, troubleshooting GPU-related issues, and ensuring efficiency and scalability.
Location: This job can be hybrid/in-office in Boston, MA, United States, or fully remote. Remote roles are restricted to specific US states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Salary: $168 200 - $257 000 USD annually
Company
hirify.global creates revolutionary, story-driven RPGs, working on a multiplayer game set in the Witcher universe.
What you will do
- Design, implement, and optimize rendering systems for high visual fidelity.
- Build and maintain custom rendering technology within a third-party engine.
- Collaborate with art and tech art teams to create efficient tools and workflows.
- Develop innovative rendering approaches for large-scale, open-world environments.
- Debug and enhance existing graphics systems to improve performance and memory usage.
- Partner with the Lead Graphics Engineer to support team growth and technical guidance.
Requirements
- 10+ years in game development, with at least 5 years focused on graphics programming.
- Experience on AAA console titles, especially using Unreal Engine.
- Proficiency in C++ with deep understanding of graphics programming.
- Strong knowledge of rendering techniques, shaders, ray tracing, and GPU/CPU architecture.
- Proven ability to troubleshoot and resolve GPU-related crashes and performance issues.
- Experience with Unreal Engine 4/5, ideally with a shipped title.
- Familiarity with low-level graphics APIs (DirectX12, Vulkan) and tools like RenderDoc or Pix.
- Solid multithreaded programming skills.
- Demonstrated ability to optimize performance at a low level.
Nice to have
- Experience implementing virtual geometry and global illumination techniques.
- Hands-on experience with hardware ray tracing.
- Familiarity with platform-specific memory management and optimizations.
Culture & Benefits
- Company-paid medical healthcare (dental, vision, and mental) and free mental health support.
- Paid leave: 26 vacation days, 10 sick days, and 12 calendar holidays per year.
- 401K with employer matching.
- Lifestyle Spending Account ($100 per month for wellness, internet, home office, learning, etc.).
- Menstrual leave and RED Parents Network support.
- Flexible working hours.
- Trainings, lectures, and courses for professional growth.
- Dog-friendly Boston office and international working environment.
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