TL;DR
Cinematic Director (Gamedev): Defining and elevating real-time cinematic storytelling across multiple Unreal Engine projects with an accent on shaping cinematic standards, guiding mocap-driven execution, and delivering high-impact narrative sequences. Focus on leveraging emerging AI-assisted production tools to accelerate previs, editorial iteration, and concept validation.
Location: Remote – Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming (Los Angeles area preferred for collaboration; travel required for motion capture shoots and key production milestones at external locations)
Salary: $125,000 – $180,000 Annually
Company
Snail Games strives to create the new high bar for gameplay experience in online gaming.
What you will do
- Define and elevate real-time cinematic standards across multiple Unreal Engine projects.
- Lead in-engine cinematic execution using Unreal Sequencer.
- Direct motion capture shoots in collaboration with external mocap studios and internal teams.
- Translate narrative goals into compelling shot composition, pacing, and emotional beats.
- Independently edit and finalize cinematic sequences end-to-end.
- Monitor cross-project cinematic health and proactively identify risks or workflow inefficiencies.
Requirements
- Proven experience directing or leading real-time cinematics within Unreal Engine.
- Strong proficiency with Unreal Engine (UE4 or UE5), including Sequencer.
- Demonstrated ability to edit narrative sequences with strong pacing and emotional clarity.
- Experience working with motion capture performance integration.
- Ability to operate independently and propose actionable solutions to ambiguous problems.
- Comfort providing cross-team feedback and influencing without relying on large reporting structures.
Nice to have
- Experience building cinematic pipelines from early-stage foundations.
- Experience collaborating with distributed or international teams.
- Familiarity with virtual production workflows.
- Background in both game cinematics and interactive narrative experiences.
- Experience integrating cinematics into gameplay systems.
- Experience leveraging AI tools for previs, narrative prototyping, or editorial acceleration.
Culture & Benefits
- True focus on work/life balance.
- Paid company holidays, vacation, and separate sick leave.
- Medical, dental, vision, and Life/LTD.
- 401k with company match.
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