TL;DR
Technical / Material Artist (Gamedev): Creating high-quality shaders and materials for characters and environments with an accent on textures, shaders, and material pipelines. Focus on technical solutions for optimization, working within a PBR workflow, and supporting the look development of 3D models.
Location: Must work in CA (Hybrid)
Salary: $60,000 - $100,000 per year
Company
hirify.global America Inc. is the U.S. subsidiary of the Japanese gaming company hirify.global, Inc., publishing titles across multiple platforms from AAA to mobile.
What you will do
- Create textures and materials for characters, assets, and props in the required aesthetic style.
- Provide technical solutions for creating and optimizing shaders and textures.
- Maintain master materials, material instances, and internal tools to improve efficiency.
- Support the look development of 3D models, including fur and hair.
- Collaborate with developers to ensure art assets support game performance and memory budget.
- Share information regarding the latest best practices and tools for 3D art creation.
Requirements
- 3+ years of professional experience as a Technical or Material Artist.
- Intensive experience working with game engines, Unreal Engine is required.
- Good foundation in art and design, including composition, form, and color theory.
- Fluent with Photoshop, Substance Suite, and able to paint textures.
- Basic knowledge of 3D modeling using Maya, Zbrush, or similar software.
- Good communication skills and a great team-player attitude.
Nice to have
- Experience with Unreal PCG framework.
- Experience teaching Art and Environment Art.
- Art Leadership experience.
- Houdini Experience.
Culture & Benefits
- 100% employer-paid insurances: Health, Dental, Vision, Life, Accidental Death, and Long Term Disability.
- 401(k) with employer match.
- Competitive paid time off: Vacation, Personal time, Sick Leave, Holidays, and Winter Breaks.
- A bonus may be provided based on business performance.
- Highly collaborative culture where everyone works together.
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