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Senior Technical Animator (Game Development)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR

Senior Technical Animator (Game Development): Integrating animation data and cameras into the Decima engine for cinematic content production with an accent on tool development, vendor delivery integration, and pipeline evolution. Focus on automating repetitive workflows using Python scripting and ensuring sequences are implemented with performance and scalability.

Location: This position is based in our studio. Relocation and immigration support is offered for the right candidate.

Company

Guerrilla is a game development studio known for crafting emotionally resonant, technically impressive cinematic experiences.

What you will do

  • Support cinematic content production by integrating animation data and cameras into the Decima engine.
  • Collaborate with cinematic animators, sequence designers, and narrative designers to ensure seamless handoff and technical viability.
  • Manage and integrate vendor deliveries, ensuring technical compliance, data integrity, and structured file organization.
  • Maintain and evolve our cinematics pipeline, supporting sequence reviews, shot structures, and in-engine playback fidelity.
  • Provide technical support for tools, data flow, and production tracking (via JIRA and Flow/Shotgrid).
  • Drive tools development and Python scripting to automate and optimize repetitive workflows within Maya and internal toolsets.

Requirements

  • Background in animation, cinematics, or technical art in game development or animation production.
  • Proficient in Maya, with hands-on experience working with animation, cameras, and assets for real-time game cinematics.
  • Comfortable writing and maintaining Python scripts for pipeline tools, automation, and batch processing.
  • Experienced with node-based, sequence-driven engines such as Unreal Engine (Sequencer, Blueprints), or similar real-time cinematic engines.
  • Familiar with JIRA, Flow (Shotgrid) production tracking systems and workflows.
  • Able to troubleshoot cross-discipline issues spanning animation data, file structures, and asset dependencies.

Nice to have

  • Previous experience in a vendor-facing or outsourcing integration role.
  • Familiarity with MotionBuilder or other mocap tools.
  • Experience supporting cinematic pipelines in film, TV, or real-time game development.

Culture & Benefits

  • Work within a multidisciplinary team dedicated to delivering compelling real-time scripted sequences.
  • Collaborate closely with Narrative, Animation, Art, and Design teams.
  • Opportunity to help scale tools and workflows for future projects with evolving pipelines.
  • Be part of a team that values varied backgrounds, experiences, and perspectives.
  • Work for an equal opportunities employer committed to an inclusive environment and diversity.
  • Relocation and immigration support offered for eligible candidates.

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