8 месяцев назад
Animator (Game Art)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Animator (Game Art): Creating stylized, keyframed cut-scene animations for game projects with an accent on character animation, physical actions, and lip synching. Focus on meeting deadlines, optimizing pipelines, and understanding CG layouts and feedback.
Location: US work eligibility required (e-Verify program registered).
Company
is an animation studio specializing in creative content.
What you will do
- Work on stylized, keyframed cut-scene projects.
- Animate primary and secondary characters, physical actions, emotions, facial animations, and lip synchs.
- Meet deadlines and follow schedules.
- Proactively improve production quality and optimize the pipeline.
- Understand and follow CG layouts, shot turnovers, notes, and feedback.
- Animate multiple types of shots, from simple to moderately difficult.
Requirements
- Minimum 2 years of serious production experience as a Maya animator.
- Ability to work efficiently in a fast-paced environment, both as part of a team and independently.
- Demonstrated ability to take directions.
- Accountable for meeting deadlines and showing work in progress.
- Ability to understand and follow basic CG layouts, shot turnovers, notes, and feedback.
- Must be eligible to work in the US.
Culture & Benefits
- Work in a fast-paced environment.
Hiring process
- Submit your reel and resume via email for consideration.
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