TL;DR
Cinematic Experience Designer: Crafting high-impact camera-driven moments that elevate gameplay and storytelling with an accent on cinematic composition, animation, and technical execution. Focus on designing sequencer-driven mission moments and in-game third-person camera experiences to enhance clarity and flow.
Location: Flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Company based in Orange County, CA.
Salary: $70,000–$150,000 USD
Company
hirify.global is an award-winning game development team dedicated to providing a collaborative environment for creating hit titles.
What you will do
- Design and implement sequencer-driven mission moments in-engine.
- Create and polish camera composition, animation paths, and transitions for various in-game scenes.
- Design in-game third-person camera moments that enhance clarity and flow.
- Implement and tune camera feedback, including screen shake and moment-to-moment camera response.
- Collaborate cross-discipline to balance cinematic intent with gameplay constraints, performance, and usability.
- Iterate quickly in Unreal Engine, owning camera-based cinematic experiences from concept through final polish.
Requirements
- Professional experience as a Gameplay Camera Designer on a collaborative, cross-discipline game development team.
- Strong understanding of FPS gameplay concepts and techniques.
- Demonstrated expertise in camera placement and shooting interactive scenes, with a strong foundation in cinematography.
- Proven experience implementing in-game camera systems, including technical setup and scripting.
- Strong working knowledge of Unreal Engine, including Sequencer and camera workflows.
- Proficiency in at least one animation tool (Maya preferred).
- A portfolio or video reel showcasing gameplay and cinematic camera work.
Nice to have
- Proficiency in 3D Studio Max or similar.
Culture & Benefits
- Collaborative environment where team members feel empowered with creative freedom.
- Flexible work arrangements: in-studio, hybrid, or fully remote options.
- Opportunity to join an award-winning game development team.
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