8 месяцев назад
3D Rigger (Game Development)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Rigger (Maya/Blender, Unreal Engine): Creating production-ready rigs for characters, creatures, and props in immersive gaming experiences with an accent on auto-rigging, cloth simulation, and pipeline integration. Focus on scripting with Python/MEL, implementing rigs in Unreal Engine, and delivering project assets within defined specifications, timelines, and budgets.
Location: Remote, Kuala Lumpur, Malaysia
Company
A 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production for major platforms and AAA publishers.
What you will do
- Create production-ready rigs for characters, creatures, and props.
- Integrate rigs into production pipelines and ensure compliance with project specifications and studio quality standards.
- Collaborate with animators and technical artists to deliver assets for immersive gaming experiences.
- Set up auto-rigs and Unreal Engine cloth simulation systems.
- Track tasks, communicate progress or delays, and adapt to changing production requirements.
- Deliver project outcomes on time and within agreed scope and budgeted time.
Requirements
- Production-ready proficiency with Maya or Blender.
- Experience with auto-rigging systems and Unreal Engine cloth simulation setup.
- Python and MEL scripting skills.
- Ability to manage time, communicate proactively, and follow rigging and production best practices.
- At least one additional competency at high proficiency or two at production-ready proficiency, such as pipeline tooling, anatomy, Mgear, MetaHuman, engine implementation, Rigify, Advanced Skeleton, or Unreal Control Rig.
Nice to have
- Knowledge of body anatomy, engine implementation, advanced rigging tools, modeling, animation, or production pipelines.
- Experience with Mgear, Rigify, Advanced Skeleton, MetaHuman, or Unreal Control Rig.
Culture & Benefits
- Fully remote, project-based engagement.
- Freelance or contract basis rather than full-time employment.
- Scope, deliverables, timelines, and rates defined for each work order.
- Work guided by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
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