Эта вакансия в архиве
Посмотреть похожие вакансии ↓обновлено 1 месяц назад
Senior Technical Artist (Character) (Gamedev)
143 700 - 179 600$
Описание вакансии
Текст:
TL;DR
Senior Technical Artist (Character) (Gamedev): Develop visual features, drive the look of the game, and build tools for artists to meet ambitious visual standards with an accent on art direction and artist needs. Focus on writing shaders, developing tools, and maintaining character creation workflows to ensure stability and performance.
Location: Must be located in Santa Monica, CA
Salary: $143,700 - $179,600 USD
Company
crafts best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology.
What you will do
- Write fragment, vertex, and compute shaders to meet art direction and artist needs.
- Spearhead the development of features, toolsets, and pipelines that meet various art department needs.
- Author, maintain, and troubleshoot existing character creation workflows and pipeline efficiency to ensure stability and performance.
- Collaborate regularly and interdepartmentally including with programmers to support the invention, design, and implementation of new character deformations, models, features, pipelines, and workflows.
- Write well-architected code that can be built upon for years to come.
- Support the content team in debugging issues with tools, assets, or framerate.
Requirements
- 5+ years as a Tech Artist, TD working with Character pipeline, shaders, and tools.
- Expert proficiency in HLSL or GLSL shading languages, Python, and C++.
- Motivated and proactive self-starter, capable of growing in a highly dynamic environment.
- Ability to manage tasks and responsibilities independently with little supervision.
- Outstanding problem-solving, observation, and debugging skills, with a passion for discovering solutions even outside your area of expertise.
- Excellent oral and written communication skills.
Nice to have
- Experience in other content creation software, as a user or tools developer; Houdini, Substance Designer, Substance Painter, etc.
- Experience developing tool UI with QT.
- An active contributor to industry publications, events, or educational outreach (GDC, SIGGRAPH, etc.).
Culture & Benefits
- Committed to innovation within our games.
- Welcome diverse candidates.
- Believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and titles we craft together.
Hiring process
- Expect to be given a technical interview.
Похожие вакансии
2 дня назад
Lead Character Artist (Gamedev)
156 800 - 235 200$
14 часов назад
3D Character Art Lead (Gamedev)
153 000 - 230 000$
7 дней назад
Principal Concept Artist (Character) (Gamedev)
166 600 - 232 800$
4 дня назад
Senior Real-Time Cinematic Artist (Gamedev)
90 000 - 120 000$
4 дня назад
UI Artist (Gamedev)
78 900 - 116 760$
3 дня назад
Senior Environment Artist II (Gamedev)
97 200 - 179 900$