TL;DR
Senior Sound Designer (Gamedev): Designing and implementing in-game sound effects for AAA titles with an accent on technical audio workflows, signal processing, and collaborative system development. Focus on pushing the boundaries of interactive audio experiences and achieving high-quality audio across all aspects of the game.
Location: Hybrid in Santa Monica, CA, United States. Candidates must be authorized to work in the United States.
Salary: $140,800–$164,000 USD (annual equivalent of hourly rate)
Company
hirify.global is a renowned game development studio creating critically acclaimed, best-selling games that push boundaries in narrative, gameplay, and technology.
What you will do
- Record, edit, and design in-game sound effects using industry-standard methods and tools.
- Implement sound effects into the game using proprietary methods and tools.
- Collaborate with the audio team to plan and implement aesthetic goals for the project.
- Work with audio programmers and other sound designers to develop audio systems.
- Collaborate with non-audio teams (designers, animators, artists, programmers) to ensure high-quality audio.
- Apply studio and departmental standard processes for technical audio workflows.
Requirements
- Minimum 5+ years of experience in a game audio or audio post-production environment.
- Shipped at least 1 AAA title or worked on an equivalent-sized linear media project.
- Proficient in a DAW (e.g., Reaper, Cubase, Pro Tools, Ableton) and industry-standard plugins.
- Extensive knowledge and experience with outboard gear, recording gear, and microphones.
- Extensive knowledge of audio signal processing, mixing, sample rates, and 3D positional audio.
- Strong communication skills for both aesthetic and technical concepts.
- Ability to work hybrid from the Santa Monica, CA based studio is required.
- Candidates must be authorized to work in the United States for this position.
Nice to have
- Bachelor's degree or higher in an audio-related field.
- Skills in scripting and/or programming languages (Python, C++).
- Previous experience with version control software (Perforce, Git).
- Expertise with audio middleware solutions such as Wwise or FMOD.
- Professional post-production sound design/mixing experience with an emphasis on multi-channel environments.
- Understanding of next-gen console audio functionality and capabilities.
Culture & Benefits
- Work in a highly collaborative, team-centric environment with high audio quality standards.
- Contribute to evocative, character-driven stories and attention to detail in games.
- Access to medical, dental, and vision benefit offerings.
- Opportunity to push the boundaries of interactive audio experiences.
- Studio values a diverse pool of candidates and broad range of cultural and life experiences.
Hiring process
- Please provide links to relevant work history (website, IMDB, etc.) and a demo reel.
- A test will be required of select candidates.
- Background checks are conducted at the offer stage for all new employees.
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