TL;DR
Senior Software Engineer (Gamedev): Implementing the native framework and infrastructure of applications with an accent on using C++, WinRT, and other native technologies. Focus on building, processing, and deploying applications using Docker, troubleshooting build failures, and managing project releases.
Location: Telecommuting and/or working from home may be permissible pursuant to company policies.
Salary: $232,499.00 – $289,900.00/year
Company
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work.
What you will do
- Implement the native framework and infrastructure of applications using C++, WinRT, and other native technologies.
- Build, process, and deploy applications using Docker.
- Troubleshoot build failures, deployment issues, and infrastructure bottlenecks.
- Manage and automate deployments of frontend applications using Jenkins and Akamai.
- Design and implement update processes for applications, build pipelines, or other software.
- Support production environments using Grafana, xMatters, and dashboards and writing Root Cause Analyses.
Requirements
- Bachelor’s degree in Computer Science or related field, or equivalent.
- Three (3) years of experience building, processing, and deploying applications using Docker.
- Experience troubleshooting build failures, deployment issues, and infrastructure bottlenecks.
- Experience managing and automating deployments of frontend applications using Jenkins and Akamai.
- Experience building Jenkins shared libraries tailored towards building and shipping applications.
- Experience in executing duties, utilizing Javascript, Typescript, HTML, CSS and related web technologies.
Culture & Benefits
- Striving to create an inclusive environment, empower employees and embrace diversity.
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