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1 дСнь назад

VFX Artist (Game Development)

70Β 000 - 120Β 000CAD
Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
hybrid
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
Canada
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify RU Global, списка ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ с восточно-СвропСйскими корнями
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

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TL;DR

VFX Artist (Game Development): Creating visually impressive real-time effects to enhance gameplay and immerse players in the game world, with an accent on combining artistic creativity with technology. Focus on designing, building, and integrating high-quality real-time effects within technical constraints and collaborating with multidisciplinary teams.

Location: Hybrid in Toronto, Canada

Salary: $70,000–$120,000 CAD yearly

Company

hirify.global is a global leader in gaming creating original and memorable gaming experiences across the world.

What you will do

  • Collaborate with the core production team to understand the creative vision and set visual effects priorities.
  • Create environmental and character VFX such as smoke, fire, explosions, weather, and atmospheric effects.
  • Author and integrate effects using particle systems, textures, and modeled assets.
  • Partner with programmers, animators, designers, lighting artists, and tech art to develop gameplay assets and tools.
  • Work within technical constraints to deliver performant, visually appealing real-time effects.
  • Integrate VFX into the game engine and validate correct functionality.
  • Optimize and debug effects in collaboration with quality control and technical teams.
  • Iterate on work by adapting to art reviews, gameplay feedback, and playtests.

Requirements

  • Demonstrated ability to create real-time VFX for games, shown through a demo reel or portfolio.
  • Working knowledge of game engines such as Unity or Unreal Engine.
  • Experience with VFX and content creation tools such as Photoshop, EmberGen, Houdini, Maya, 3DS Max, or Blender.
  • Familiarity with compositing tools like After Effects or Nuke.
  • Strong understanding of art fundamentals including lighting, composition, color theory, and animated motion.
  • Comfort with basic vector math, node graphs, or visual scripting workflows.

Nice to have

  • Interest in or exposure to procedural workflows, shaders, or VFX scripting.

Culture & Benefits

  • Embrace a hybrid work model helping you stay connected with your team and aligned with business priorities.
  • Opportunity to maintain your work-life balance.
  • Fair compensation will be determined following the interview process, taking into account experience, skills, scope of responsibilities, and qualifications.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли вас просят Π²ΠΎΠΉΡ‚ΠΈ Π² iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’