TL;DR
Character Artist, Clothing (NBA 2K): Creating photorealistic real-time game models, UVs, and textures for NBA 2K characters with an accent on integrating assets into the game engine and collaborating with other departments. Focus on troubleshooting, quality control, and furthering next-gen character art techniques.
Location: Fully remote within the United States or British Columbia, Canada
Salary: $32-$50p/hr (USD) or CAD $30-$40p/hr (British Columbia)
Company
hirify.global is a top game development studio known for shipping over 100 multi-sku titles, including the NBA 2K franchise.
What you will do
- Texture editing and creating photorealistic real-time game models, UVs, and textures.
- Work with scan data to extract information into game models.
- Receive and incorporate feedback from art directors.
- Integrate and troubleshoot character assets into the game engine.
- Collaborate with other dependent departments to complete character assets.
- Learn Shotgrid project management tool.
Requirements
- 3+ years working in modeling for films or games.
- Advanced proficiency in Maya, Substance Painter, and 3D sculpting software (ZBrush, Mudbox, etc.).
- Portfolio showcasing real-time photoreal clothing.
- Ability to produce photorealistic models and textures.
- Strong communication skills and great attention to detail.
- Thorough understanding of character art pipelines with a strong interest in furthering next-gen techniques.
Culture & Benefits
- Work within diverse and empowered teams with a shared passion for play.
- Opportunity to learn and grow with some of the smartest and most creative minds in the industry.
- Independent and entrepreneurial studio culture.
- Access to a full range of medical, financial, and/or other benefits (details provided upon offer).
- 'At-will' employment with the right to modify compensation based on individual performance, company performance, and market factors.
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