Назад
2 дня назад

Senior Technical Animator (UE5)

Формат работы
remote
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Poland
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Описание вакансии

SENIOR TECHNICAL ANIMATOR (UE5) (SUNDOG)

🧠 Senior
💰 Negotiable
⏰ Full-time
🌎 Remote / 👔 Office (Poland 🇵🇱)

🦄 Description
We’re looking for a Senior Technical Animator to join Ibru, a story-heavy RPG blending investigation, systemic gameplay, and a distinct myth-punk aesthetic.
This is a hands-on, production-critical role focused on implementing and integrating animation within existing gameplay systems in Unreal Engine 5.

🚀 Responsibilities
• Implement character animations in Unreal Engine and integrate them with existing gameplay mechanics and systems
• Set up and maintain Animation Blueprints, state machines, blend spaces, montages, and IK solutions
• Adapt existing animations to the animation pipeline, gameplay constraints, and technical standards
• Support other animators by integrating, troubleshooting, and optimizing animation work in-engine
• Work with multi-mesh characters including modular bodies, clothing, and gear, ensuring animation consistency
• Handle MetaHuman characters and adapt animation setups to gameplay needs
• Implement and troubleshoot cloth systems such as Chaos Cloth in production scenarios
• Collaborate closely with gameplay programmers, designers, and character artists
• Debug animation-related issues and propose scalable, robust solutions
• Help establish and refine animation pipelines and best practices

📚 Required Skills
• Senior-level experience as a Technical Animator or equivalent role
• Strong practical knowledge of Unreal Engine animation systems
• Proven experience with MetaHumans, cloth simulation, and multi-mesh character setups
• Experience adapting existing animation libraries to production pipelines
• Solid understanding of animation logic, runtime performance, and systemic interactions
• Ability to own features end-to-end
• Clear communication skills and ability to explain technical constraints

👍 Nice to Have
• Experience on narrative-driven or RPG projects
• Familiarity with motion capture pipelines and retargeting
• Scripting or light programming experience, preferably Blueprints
• Interest in stylized or non-standard animation approaches

🍪 What we offer
• Senior, trusted role with real influence on the final game
• Focused and experienced team working on a single ambitious project
• Clear ownership and minimal micromanagement
• Remote-friendly collaboration with optional on-site work in Poland
• Competitive compensation aligned with seniority

🌐 Vacancy link

#gamedev #unrealengine #ue5 #technicalanimator #animation #rpg #metahuman #chaoscloth #remote #sundog

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