TL;DR
Senior Rendering Engineer (GameDev): Developing and optimizing rendering features and tools within a live game environment with an accent on graphics APIs, shader performance, and GPU/CPU optimization. Focus on architecting technical designs for visuals, collaborating with diverse stakeholders, and contributing to console programming challenges.
Location: Local to Vancouver or Los Angeles, or willing to relocate.
Company
hirify.global is a game development studio founded with the philosophy that talented people given creative freedom will make extraordinary games.
What you will do
- Work on the full rendering tech stack, from tools and engine interfaces to API invocation and shader authoring.
- Develop, optimize, and maintain rendering features and tools in a live game environment.
- Create, architect, and document technical designs for rendering features.
- Collaborate with a diverse set of stakeholders including engineers, artists, and QA to deliver impressive, high-performance visuals.
- Contribute to healthy team morale and culture.
Requirements
- 5+ years experience in games programming.
- Expert technical experience in C++, shaders, graphics APIs, and graphics debugging tools.
- Strong understanding of the graphics rendering pipeline and excellent 3D math skills.
- Expertise in several areas: shader performance, material artist workflows, lighting, particle systems, post processing, volumetrics, occlusion culling, GPU-driven rendering, low-level graphics API abstraction, tools and engine architecture, environment/character rendering, GPU/CPU optimization.
- Console programming experience.
- Comfortable in a mature codebase.
Culture & Benefits
- Opportunity to work in an environment that values creative freedom.
- Contribute to healthy team morale and culture.
- Share and receive opinions about the game as a whole.
- Work with humble and open-minded colleagues, welcoming discussion and feedback.
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