TL;DR
Technical Artist (Game Art): Supporting visual content integration, improving workflows, and troubleshooting technical challenges with an accent on shader development, performance optimization, and cross-department collaboration. Focus on designing and implementing technical art solutions, managing performance trade-offs, and maintaining technical documentation.
Location: Hybrid in Los Angeles, United States
Salary: $80,000 - $130,000 per year
Company
hirify.global is an experience-focused technology company founded by Oscar-winning artists, designers, and engineers from games, films, and other fields, passionate about uniting physical and digital worlds.
What you will do
- Provide technical expertise and solutions to artists, animators, and riggers.
- Collaborate across departments to enhance quality and iteration efficiency.
- Research and suggest tools and processes for projects.
- Set performance and memory objectives and establish testing methods.
- Manage multiple tasks from planning to delivery and conduct code and content performance reviews.
- Create and maintain comprehensive technical documentation.
Requirements
- Location: Hybrid work in Los Angeles, United States
- Expertise in industry-standard DCC tools (Maya, Max, Blender, Substance, Photoshop).
- Proficiency with Unreal Engine including blueprinting and shader development (HLSL/GLSL).
- Strong understanding of performance optimization and version control (Perforce, git).
- Ability to communicate technical issues to non-technical team members.
- Experience writing and editing clear technical documentation.
Nice to have
- Passion for exploring new skills and mentoring others.
Culture & Benefits
- Ongoing education and mentorship opportunities.
- Generous health care and time off benefits.
- Collaborative and diverse workplace valuing curiosity, empathy, respect, honesty, and courage.
- Safe environment encouraging risk-taking and learning from failures.
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