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8 часов назад

Senior Expert Gameplay Engineer (Game Development)

149 100 - 275 876$
Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Expert Gameplay Engineer (Game Development): Design, build, and optimize complex gameplay systems for PC and console titles with an accent on modern C++, real-time performance, scalable architecture, and cross-discipline integration. Focus on owning gameplay initiatives end to end, solving ambiguous multi-system problems, and providing technical direction and mentorship.

Location: Work from Home - CA, United States

Salary: $149,100–$275,876 annual base pay in the U.S.; incentive compensation may also apply.

Company

Activision creates and publishes interactive entertainment and video game franchises for players worldwide.

What you will do

  • Design, implement, maintain, and optimize complex gameplay systems and features.
  • Own gameplay initiatives from technical discovery and prototyping through implementation, iteration, optimization, and polish.
  • Translate gameplay and design goals into responsive, scalable, maintainable technical solutions.
  • Integrate gameplay systems with animation, AI, UI, audio, physics, networking, and other game technologies.
  • Investigate cross-system technical problems, lead design reviews, and influence gameplay architecture, tools, frameworks, and reusable patterns.
  • Mentor engineers through technical guidance, code reviews, design discussions, documentation, and hands-on problem solving.

Requirements

  • Typically 12+ years of professional software engineering experience, including significant game development experience, or equivalent demonstrated scope and expertise.
  • Experience building and shipping gameplay systems for at least one PC and/or console title.
  • Deep proficiency in modern C++ and strong fundamentals in game architecture, real-time systems, performance, debugging, and optimization.
  • Ability to independently own complex gameplay systems from concept through implementation, optimization, and polish.
  • Ability to diagnose and solve ambiguous technical problems with limited direction while balancing player experience, performance, maintainability, and delivery priorities.
  • Experience translating gameplay concepts and design requirements into technical solutions and understanding gameplay fundamentals that make systems responsive, intuitive, and enjoyable.
  • Experience collaborating with game designers and engineering and non-engineering disciplines.
  • Ability to mentor engineers, influence technical decisions, improve team technical quality, and communicate inclusively.

Nice to have

  • Experience shipping multiplayer or online gameplay and working with replication, networking, and multiplayer architecture.
  • Experience with AI, navigation, physics, animation systems, or character technology.
  • Experience building gameplay frameworks or reusable technology used by multiple teams or systems.
  • Experience with gameplay scripting or other methods that enable rapid designer iteration.

Culture & Benefits

  • Remote work from California within the United States.
  • Medical, dental, vision, healthcare spending, life, disability, and related insurance programs, subject to eligibility.
  • 401(k) with company match, tuition reimbursement, charitable donation matching, and paid holidays, vacation, sick time, and leave programs.
  • Mental health, wellbeing, fitness, game discount, legal service, identity protection, and other voluntary benefit programs.
  • Relocation assistance may be available if the company requires a geographic move for the job.

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