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3 дня назад

Senior Systems Engineer (C++)

160 900 - 186 744$
Формат работы
remote (только USA)/onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Systems Engineer (C++/Console): Optimizing CPU, GPU, memory, I/O, loading, and streaming systems for a AAA game approaching launch with an accent on current-generation console performance and production-quality systems programming. Focus on diagnosing hitches and memory pressure, meeting frame-time and load-time targets, supporting certification, and balancing performance, quality, and delivery risk.

Location: Los Angeles or Remote in the U.S.

Base pay: $160,900–$186,744 annually; additional incentive compensation may include equity and profit share.

Company

hirify.global is an independent studio creating narrative-driven AAA games and interactive experiences.

What you will do

  • Profile and optimize CPU, GPU, memory, I/O, frame time, and load time on PS5 and Xbox Series X|S.
  • Diagnose and resolve hitches, streaming stalls, memory pressure, and other performance issues using platform and engine profiling tools.
  • Maintain foundational systems including level loading and asset streaming within console hardware constraints.
  • Architect, implement, and maintain production-quality C/C++ systems, features, tools, and workflows.
  • Plan and prioritize optimization and stabilization work with production and engineering leadership, assessing dependencies, impact, and risk.
  • Collaborate across disciplines, support console certification, and document profiling workflows, performance budgets, and optimization findings.

Requirements

  • At least one shipped AAA game and hands-on experience with current-generation consoles, including PS5 and Xbox Series X|S.
  • Strong C++ knowledge, including performance-oriented programming, memory layout, cache behavior, and multithreading.
  • Proven CPU, GPU, and memory profiling and optimization experience with tools such as Unreal Insights, PIX, Razor, or equivalent platform tools.
  • Experience with console memory management, asset streaming, and load-time optimization.
  • Strong math skills.
  • Good visual, verbal, and written communication skills; ability to work independently with minimal supervision.
  • Calm, pragmatic decision-making under deadline pressure and ability to resolve conflicts.

Nice to have

  • Unreal Engine experience, ideally UE5.
  • Experience with console certification and submission processes.

Culture & Benefits

  • Creative, collaborative studio culture focused on responsible production practices.
  • Medical, dental, and vision coverage.
  • 401(k) match, flexible PTO, supplemental life and disability benefits.
  • Benefit eligibility may vary by country of residence and part-time or temporary employment status.
  • The role may include incentive compensation, equity, and profit share.

Hiring process

  • Official recruiter communications use an @thatsnomoon.com email address.
  • Interviews are not conducted through Discord or WhatsApp, and sensitive personal information or equipment purchases will not be requested.
  • U.S. hires complete Form I-9 verification through E-Verify.

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