Valve предлагает сильную творческую среду и заметный пакет льгот, но это постоянный поиск талантов, а не подтверждённая позиция с открытым headcount, поэтому сроки и вероятность найма неясны.
Найм без сроков
Сильный соцпакет
Творческая свобода
?Только офис
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Текст:
Hirify AI/Оригинал
TL;DR
Sound Designer (Gamedev): Creating impactful audio assets and sophisticated sound behavior for compelling entertainment experiences with an accent on sound synthesis, recording, digital audio, and creative implementation. Focus on producing industry-leading game audio, scripting interactive sound behavior, and demonstrating contributions through in-game portfolio examples.
Location: In-person in Bellevue, Washington, USA
Company
Valve creates compelling entertainment experiences and brings together artists, writers, software engineers, and designers.
What you will do
Create impactful sound assets that express a unique creative voice.
Produce industry-leading sound design for interactive entertainment experiences.
Develop sophisticated sound behavior using scripting environments.
Operate independently with player-centric priorities and collaborate with peers and experts across disciplines.
Requirements
Experience producing industry-leading work.
Outstanding ability to create impactful sound assets with a unique creative voice.
Deep knowledge of sound synthesis, recording, and digital audio concepts and techniques.
Ability to create sophisticated sound behavior using scripting environments.
Self-directed daily operation informed by conversation with peers.
Student reels are not accepted.
Culture & Benefits
Work is performed in person in Bellevue with a flexible schedule supporting families and domestic partnerships.
Groups determine how to use 100% of their time.
Collaboration with experts across a range of disciplines.
Diversity-focused culture, exceptional health insurance, a strong 401(k) employer match, vacation, and family leave.
On-site health and efficiency amenities, fertility and adoption assistance, and child-care reimbursement during interviews.
Hiring process
Submit a portfolio containing in-game examples of audio design and implementation.
Outline your project contributions and identify which parts of the reel demonstrate the value added.
The role is open to exceptional candidates with broad skill sets; specific credentials and qualifications are generally not required.
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