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6 дней назад

Senior Combat Designer (Unreal Engine)

Формат работы
onsite
Тип работы
project
Грейд
senior
Английский
c1
Страна
UK/Netherlands/Germany
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Combat Designer (Unreal Engine/gamedev): Designing and implementing polished enemy combatants and grounded melee encounters in Unreal Engine 5 with an accent on animation integration, motion capture, and AI behavior. Focus on building State Tree-driven enemies, tuning readable attacks and reactions, and balancing challenging combat through playtests. This is a fixed 3-month contract that may be extended.

Location: Employees must be based in the Netherlands, Germany, or the UK; freelancers may be based in other regions.

Company

hirify.global is a Dutch game co-development studio delivering technically demanding game experiences and collaborating on major AAA game IPs.

What you will do

  • Design, build, and implement enemies end-to-end in Unreal Engine 5, from behavior concepts to polished, shippable characters.
  • Create grounded melee combat, including movesets, attack patterns, hit reactions, and combat flow.
  • Process motion-capture data and configure Animation Montages, blending, motion warping, timing, anticipation, active frames, and recovery.
  • Build and maintain enemy AI with State Trees, including decision-making, attack selection, group coordination, and reactions.
  • Script, balance, and iterate combat encounters through playtests and feedback.
  • Collaborate across departments on technical requirements, tools, workflows, documentation, and constraints related to animation budgets, engine performance, and framerate targets.

Requirements

  • Bachelor’s degree in Video Game Design, Computer Science, or a related field, or equivalent experience.
  • 6–8 years of experience in games in a relevant design role.
  • Game Designer credits on at least 2 released AAA titles.
  • Specialized knowledge of industry-standard software tools and commonly used game engines such as Unreal or similar proprietary engines.
  • Understanding of PC and console platforms sufficient to follow technical discussions.
  • Advanced verbal and written English communication skills.
  • Very good presentation and pitch skills.

Culture & Benefits

  • Fixed 3-month contract starting ASAP, with possible extension.
  • Inclusive and equitable work environment that encourages diverse perspectives.
  • Employees must be based in the Netherlands, Germany, or the UK; freelancers may work from other regions.

Hiring process

  • Apply through the provided application link.

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