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Текст:
Hirify AI/Оригинал
TL;DR
2D/UI Artist - Europa Universalis V (Game Art/UI): Creating and implementing illustrations, icons, UI elements, and other 2D assets for a grand strategy game with an accent on visual consistency, readability, accessibility, and style matching. Focus on translating UX and design intent into game UI, solving implementation and scripting challenges, and maintaining quality across a steady flow of live content updates.
Location: Sitges, Barcelona, Spain; 100% onsite
Company
Paradox Tinto, founded by hirify.global, is a small gameplay-focused studio developing Europa Universalis V, the latest entry in a long-running grand strategy franchise.
What you will do
Create and implement illustrations, icons, UI elements, and other 2D art assets across Europa Universalis V.
Translate UX and design intent into clear, readable, accessible UI in collaboration with Content Design, UI, and other artists.
Own artwork from brief through implementation, identify problems early, and make effective visual decisions.
Propose improvements to art clarity, production pipelines, and the overall game presentation.
Follow and help refine established art direction and style guides while maintaining meticulous quality and consistency.
Give and receive feedback from the Managing Art Lead and peers.
Requirements
Professional experience as a 2D or UI artist, ideally including 3+ years in games, with a strong portfolio.
Strong knowledge of digital painting software such as Photoshop.
Strong 2D fundamentals in composition, lighting, material expression, and colour, with the ability to match an existing style.
Familiarity with scripting and UI implementation, plus a technical problem-solving mindset.
Understanding of UX principles and the ability to collaborate closely with designers.
Practical use of AI-assisted tools when scripting, or a genuine appetite to learn them.
Friendly, helpful, collaborative teamwork and clear, direct written and spoken English communication.
Nice to have
Experience with Paradox grand strategy games, especially Europa Universalis, and genuine interest in the genre.
Passion for history, historical research, and period-accurate art.
Experience working on a live title with recurring updates.
Culture & Benefits
Small, gameplay-focused team where contributors can influence the game, studio, and culture.
Relaxed, stress-free atmosphere with accessible, experienced managers and no development plans reliant on crunch; overtime is uncommon and not encouraged.
25 working days of vacation per year, private health insurance, and flexible compensation for meals or public transport.
Wellhub subscription, private office gym, optional yoga and HIIT sessions, healthy snacks, soft drinks, and a private garden.
Free access to the Paradox catalogue on Steam and regular team activities.
Hiring process
Applications are reviewed and interviews are conducted continuously, so early application is encouraged.
Candidates who do not meet every requirement may explain how their passion, attitude, and interest in Paradox compensate.
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