Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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У роли понятная зона лидерства и заметное влияние на крупную RPG, но широкий круг взаимодействия и аутсорсинговая модель студии могут означать смену приоритетов между проектами.
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Аутсорсинговая студия
Влияние на RPG
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Текст:
Hirify AI/Оригинал
TL;DR
UI/UX Director / Directeur·rice UI/UX (Mobile RPG): Leading the UX vision and visual interface direction for a next-generation Unity fantasy hero collector RPG across mobile and desktop with an accent on complex player journeys, scalable design systems, and live-service experiences. Focus on directing UI/UX teams, validating designs through prototyping and playtesting, collaborating on Unity implementation, and improving onboarding, progression, engagement, and retention through player data.
Location: Hybrid in Montreal, Canada, with 2–3 days per week at the Basecamp; alternative working arrangements and relocation support may be discussed for candidates outside Montreal.
Company
hirify.global develops high-quality entertainment experiences and provides outsourcing services, with work spanning AAA and mobile game projects.
What you will do
Own the UX vision, player journeys, information architecture, and interaction flows for onboarding, hero collection, roster management, progression, combat information, and other core RPG systems.
Validate concepts through wireframes, prototypes, usability testing, and playtests, and improve feature discovery, engagement, and retention with game design partners.
Set the UI visual direction and quality standards, including hierarchy, layouts, typography, iconography, interaction feedback, high-fidelity designs, and reusable design systems.
Ensure readable, responsive, accessible interfaces across mobile and desktop screen sizes and supported input methods, working with Unity engineers and artists through implementation and QA.
Lead and mentor UI/UX contributors, prioritize work with production, assess dependencies and delivery risks, and influence stakeholders across design, art, engineering, production, web, community, and publishing.
Support LiveOps by designing recurring events, new content, progression updates, and monetization features, then use player behavior, research, community feedback, and live-game performance to prioritize and evaluate improvements.
Requirements
Substantial senior UI/UX leadership experience in games, owning complex player-facing systems from concept through launch and ongoing live operations.
Proven experience with large-scale, commercially successful mobile games and meaningful post-launch and LiveOps experience.
Strong UX expertise in player flows, information architecture, interaction design, onboarding, and usability, plus the ability to direct high-quality visual UI design.
Experience leading or mentoring UI/UX teams and influencing senior stakeholders across design, art, engineering, and production.
A portfolio or case studies explaining the problems solved, decision-making rationale, and outcomes.
Practical experience with Figma or equivalent prototyping and interface design tools.
Experience collaborating with engineers on Unity-based UI implementation, including understanding of real-time development workflows and technical constraints.
Strong prioritization and communication skills, with the ability to turn ambiguous design challenges into focused, actionable direction.
Nice to have
Contributions to five or more shipped, high-performing mobile games.
Experience with hero collectors, mid-core RPGs, or complex collection, progression, and live-service systems.
Experience adapting mobile-first experiences for desktop while maintaining platform-appropriate interactions.
A record of improving onboarding, usability, engagement, or retention through measurable post-launch iteration.
Experience building a UI/UX discipline, recruiting senior talent, or coordinating external development partners.
Experience incorporating accessibility reviews and usability research into an ongoing development process.
Culture & Benefits
Collaborative environment with developers, designers, and creatives focused on high-quality games.
Meaningful influence over a major RPG from development through live operations.
Culture centered on trust, autonomy, data-informed decisions, continuous improvement, and high-quality craftsmanship.
Hybrid work arrangement in Montreal with alternative working arrangements and relocation support potentially available.
Hiring process
Applications are typically answered within two weeks.
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