Назад
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9 дней назад

UI/UX Director / Directeur·rice UI/UX (Mobile RPG)

Формат работы
hybrid
Тип работы
fulltime
Грейд
director
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
UI/UX Director / Directeur·rice UI/UX (Mobile RPG): Leading the UX vision and visual interface direction for a next-generation Unity fantasy hero collector RPG across mobile and desktop with an accent on complex player journeys, scalable design systems, and live-service experiences. Focus on directing UI/UX teams, validating designs through prototyping and playtesting, collaborating on Unity implementation, and improving onboarding, progression, engagement, and retention through player data.

Location: Hybrid in Montreal, Canada, with 2–3 days per week at the Basecamp; alternative working arrangements and relocation support may be discussed for candidates outside Montreal.

Company

hirify.global develops high-quality entertainment experiences and provides outsourcing services, with work spanning AAA and mobile game projects.

What you will do

  • Own the UX vision, player journeys, information architecture, and interaction flows for onboarding, hero collection, roster management, progression, combat information, and other core RPG systems.
  • Validate concepts through wireframes, prototypes, usability testing, and playtests, and improve feature discovery, engagement, and retention with game design partners.
  • Set the UI visual direction and quality standards, including hierarchy, layouts, typography, iconography, interaction feedback, high-fidelity designs, and reusable design systems.
  • Ensure readable, responsive, accessible interfaces across mobile and desktop screen sizes and supported input methods, working with Unity engineers and artists through implementation and QA.
  • Lead and mentor UI/UX contributors, prioritize work with production, assess dependencies and delivery risks, and influence stakeholders across design, art, engineering, production, web, community, and publishing.
  • Support LiveOps by designing recurring events, new content, progression updates, and monetization features, then use player behavior, research, community feedback, and live-game performance to prioritize and evaluate improvements.

Requirements

  • Substantial senior UI/UX leadership experience in games, owning complex player-facing systems from concept through launch and ongoing live operations.
  • Proven experience with large-scale, commercially successful mobile games and meaningful post-launch and LiveOps experience.
  • Strong UX expertise in player flows, information architecture, interaction design, onboarding, and usability, plus the ability to direct high-quality visual UI design.
  • Experience leading or mentoring UI/UX teams and influencing senior stakeholders across design, art, engineering, and production.
  • A portfolio or case studies explaining the problems solved, decision-making rationale, and outcomes.
  • Practical experience with Figma or equivalent prototyping and interface design tools.
  • Experience collaborating with engineers on Unity-based UI implementation, including understanding of real-time development workflows and technical constraints.
  • Strong prioritization and communication skills, with the ability to turn ambiguous design challenges into focused, actionable direction.

Nice to have

  • Contributions to five or more shipped, high-performing mobile games.
  • Experience with hero collectors, mid-core RPGs, or complex collection, progression, and live-service systems.
  • Experience adapting mobile-first experiences for desktop while maintaining platform-appropriate interactions.
  • A record of improving onboarding, usability, engagement, or retention through measurable post-launch iteration.
  • Experience building a UI/UX discipline, recruiting senior talent, or coordinating external development partners.
  • Experience incorporating accessibility reviews and usability research into an ongoing development process.

Culture & Benefits

  • Collaborative environment with developers, designers, and creatives focused on high-quality games.
  • Meaningful influence over a major RPG from development through live operations.
  • Culture centered on trust, autonomy, data-informed decisions, continuous improvement, and high-quality craftsmanship.
  • Hybrid work arrangement in Montreal with alternative working arrangements and relocation support potentially available.

Hiring process

  • Applications are typically answered within two weeks.

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