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14 дней назад

Senior Gameplay Animator (Gamedev)

Формат работы
remote (только Europe)/hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Poland/Europe
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Gameplay Animator (Gamedev): Creating high-quality gameplay and character animation for Project Florence using hand-key animation and motion capture, with an accent on believable movement, creatures, quadrupeds, and player-centric experiences. Focus on implementing and iterating animation assets in-game, prototyping new archetypes with Game Design, directing motion-capture shoots, and solving animation issues across departments.

Location: Rzeszow, Poland (remote/hybrid); candidates must be based in Europe and have game industry experience.

Company

hirify.global is an independent AAA game development studio creating action games and other interactive experiences across multiple international offices and remote locations.

What you will do

  • Follow the established story and gameplay vision when creating animation for Project Florence.
  • Create high-quality content using hand-key animation and motion-capture data.
  • Develop, implement, and iterate animation assets that support gameplay and visual quality.
  • Collaborate with Game Design and other departments to create player-centric experiences, prototype new archetypes, and troubleshoot animation issues.
  • Build motion-capture shot lists, participate in shoots, and direct actors.
  • Occasionally support recruitment projects and onboarding new hires.

Requirements

  • Typically 5+ years of professional experience as an animator in games.
  • Good understanding of animation principles, including timing, weight, and staging.
  • Ability to create believable, lively animations that convey the game's story and gameplay.
  • Experience animating creatures and quadrupeds, with a solid understanding of character anatomy.
  • Proficiency with animation tools.
  • Ability to develop efficient techniques, follow direction, and implement feedback.
  • Strong verbal and written communication skills in English.
  • Open-minded team-player attitude, strong work ethic, self-motivation, and passion for playing and making video games.

Nice to have

  • Artistic skills in storyboarding, figure study, gesture drawing, 2D animation, illustration, or painting.
  • Technical skills in rigging and scripting, with proficiency in Maya and MotionBuilder.
  • Familiarity with Unreal Engine or a similar game engine.
  • Facial animation and lip-syncing skills.
  • Experience shipping a game title.

Culture & Benefits

  • Remote/hybrid work options and flexible working hours.
  • Private medical healthcare, including dental coverage, with family coverage available in Poland and the UK.
  • Gympass or MultiSport benefits, depending on location.
  • Health and mental wellbeing sessions, personal development opportunities, and language classes.
  • Access to a pension scheme in the UK and a free library of games and books in Poland.
  • Creative work with an international team and opportunities to work in a global environment.

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