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3 дня назад

Senior Gameplay Animator (Rainbow Six Siege)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior Gameplay Animator (Rainbow Six Siege) (3C/First-Person Animation): Creating first-person and third-person gameplay animations and animation systems for a main character in a AAA video game with an accent on keyframe animation, motion capture processing, and precise game engine integration. Focus on testing and iterating animation systems in-game, collaborating with multidisciplinary teams, and delivering the intended final in-game feel.

Location: Montreal, QC, Canada; office-based

Company

hirify.global is a global video game company creating original gaming experiences including Rainbow Six, Assassin's Creed, and Just Dance.

What you will do

  • Create first-person animations for the main character and equivalent third-person replication animations for Rainbow Six Siege.
  • Produce keyframe animations based on multiple video references and process motion capture data for selected animation systems.
  • Fine-tune animation data with precision to meet game engine requirements and technical guidelines.
  • Export and integrate animations in collaboration with the Technical Director or Technical Animator, designers, and programmers.
  • Test, review, and iterate on animation systems directly in-game.
  • Collaborate with animators, the Animation Director, programmers, and designers to deliver features on time and at the expected quality level.

Requirements

  • Strong experience creating gameplay animations for video games.
  • Proven experience in 3C animation and first-person animation systems for FPS games.
  • Strong expertise in motion capture data processing.
  • Sharp visual quality and attention to detail.
  • Open and collaborative mindset, including the ability to find compromises when solving complex problems.
  • Motivation and pride in delivering high-quality work, with flexibility and resilience when adapting to production changes.
  • Passion for teamwork and sharing ideas in a creative environment.
  • Solid understanding of technical constraints related to game engine integration and ability to work effectively in a multidisciplinary team while aligning with artistic and technical visions.
  • Portfolio showcasing best animation work, including first-person examples when possible, and a CV highlighting experience and skills.

Nice to have

  • Familiarity with MotionBuilder.
  • Experience working on a shipped AAA title.

Culture & Benefits

  • Permanent, full-time, office-based employment.
  • Collaborative, creative, and multidisciplinary working environment.
  • Work alongside animators, the Animation Director, programmers, designers, and technical specialists.

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