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14 дней назад

Experienced Gameplay Engineer (AI)

Формат работы
remote (только United_kingdom)/onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Experienced Gameplay Engineer (AI): Developing and maintaining gameplay systems, AI functionality, multiplayer replication, and console features for an open-world fantasy survival-crafting title with an accent on Unreal Engine 5, Unity, C++/C#, and PlayFab integration. Focus on debugging networked gameplay, profiling performance, adapting systems for consoles, and delivering reliable features through testing and refinement.

Location: Remote within the UK or based in the West Midlands

Company

hirify.global is an independent game developer based just outside Birmingham, working on internal projects and co-development partnerships with studio and publisher partners.

What you will do

  • Implement and maintain gameplay features and supporting systems according to design and technical standards.
  • Develop and refine AI functionality, investigate gameplay behaviour, and resolve defects through testing and feedback.
  • Implement and debug multiplayer replication, including synchronisation and network-related issues.
  • Integrate online services such as PlayFab and contribute to console development and porting work.
  • Profile gameplay systems, improve performance and resource usage, and address platform-specific requirements.
  • Work with Engineering, Design, QA and Production on implementation, testing, code reviews, documentation and technical communication.

Requirements

  • 5 years of relevant game engineering experience, including gameplay and supporting systems development.
  • Strong programming skills in C++ and C#, with maintainable software design and debugging experience.
  • Experience with Unreal Engine 5, Unity and custom game engines.
  • Experience implementing gameplay systems, AI functionality and multiplayer replication.
  • Console development or porting experience, including awareness of console technical requirements.
  • Experience with PlayFab integration, profiling, optimisation, problem-solving and cross-disciplinary collaboration.

Nice to have

  • Gameplay experience in cooperative multiplayer, open-world or survival-crafting games.
  • Experience with Unreal Engine Blueprints, latency and connectivity testing, or console certification.
  • Experience creating reusable gameplay tools, mentoring engineers or working in co-development partnerships.
  • Previously shipped titles in gameplay, systems or console engineering.

Culture & Benefits

  • Friendly, supportive environment for building games.
  • Opportunity to work on AAA titles and IP with established studio and publisher partners.
  • Work across a range of internal and external projects at a sustainably growing independent studio.
  • Learning opportunities across different projects and development contexts.

Hiring process

  • Submit a portfolio and cover letter.
  • Portfolio samples from previous studios must be cleared for release by the relevant copyright owners.

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