Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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У роли понятный проектный фокус, современные технологии и возможности учиться, но зарплата не указана, а ограничение по Великобритании сужает круг доступных вариантов.
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Только ВеликобританияЗарплата не указанаСовременный стекПонятные задачиЕсть чему учиться
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Experienced Gameplay Engineer (AI): Developing and maintaining gameplay systems, AI functionality, multiplayer replication, and console features for an open-world fantasy survival-crafting title with an accent on Unreal Engine 5, Unity, C++/C#, and PlayFab integration. Focus on debugging networked gameplay, profiling performance, adapting systems for consoles, and delivering reliable features through testing and refinement.
Location: Remote within the UK or based in the West Midlands
Company
hirify.global is an independent game developer based just outside Birmingham, working on internal projects and co-development partnerships with studio and publisher partners.
What you will do
Implement and maintain gameplay features and supporting systems according to design and technical standards.
Develop and refine AI functionality, investigate gameplay behaviour, and resolve defects through testing and feedback.
Implement and debug multiplayer replication, including synchronisation and network-related issues.
Integrate online services such as PlayFab and contribute to console development and porting work.
Profile gameplay systems, improve performance and resource usage, and address platform-specific requirements.
Work with Engineering, Design, QA and Production on implementation, testing, code reviews, documentation and technical communication.
Requirements
5 years of relevant game engineering experience, including gameplay and supporting systems development.
Strong programming skills in C++ and C#, with maintainable software design and debugging experience.
Experience with Unreal Engine 5, Unity and custom game engines.
Experience implementing gameplay systems, AI functionality and multiplayer replication.
Console development or porting experience, including awareness of console technical requirements.
Experience with PlayFab integration, profiling, optimisation, problem-solving and cross-disciplinary collaboration.
Nice to have
Gameplay experience in cooperative multiplayer, open-world or survival-crafting games.
Experience with Unreal Engine Blueprints, latency and connectivity testing, or console certification.
Experience creating reusable gameplay tools, mentoring engineers or working in co-development partnerships.
Previously shipped titles in gameplay, systems or console engineering.
Culture & Benefits
Friendly, supportive environment for building games.
Opportunity to work on AAA titles and IP with established studio and publisher partners.
Work across a range of internal and external projects at a sustainably growing independent studio.
Learning opportunities across different projects and development contexts.
Hiring process
Submit a portfolio and cover letter.
Portfolio samples from previous studios must be cleared for release by the relevant copyright owners.
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