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12 дней назад

Associate Animation Director, Living World - Elsewhere Entertainment (Gaming)

126 800 - 234 580$
Формат работы
onsite
Тип работы
fulltime
Грейд
director
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Associate Animation Director, Living World - Elsewhere Entertainment (Gaming): Defining animation vision for systemic living-world behaviors, ambient character interactions, environmental storytelling, and authored vignettes with an accent on cross-disciplinary collaboration and scalable animation systems. Focus on directing emergent gameplay behaviors, solving complex artistic and technical production challenges, and mentoring animation teams across a AAA game project.

Location: Santa Monica, United States

Base pay: $126,800–$234,580 annually, plus potential incentive compensation.

Company

hirify.global develops interactive entertainment and established gaming franchises, with Elsewhere Entertainment focused on a new intellectual property.

What you will do

  • Define and drive the animation vision for living-world systems, ambient behaviors, environmental interactions, and authored vignettes.
  • Lead cross-functional development with Design, Engineering, Art, Audio, and Narrative teams from concept through implementation and polish.
  • Guide scalable animation systems supporting emergent gameplay, contextual behaviors, and dynamic world interactions.
  • Review work in context, provide creative feedback, and resolve artistic, technical, and production challenges.
  • Mentor animators and animation leads while improving workflows, tools, and production practices.
  • Represent living-world animation in planning, milestone reviews, and cross-department decisions.

Requirements

  • Extensive game-animation experience, including leadership on one or more shipped AAA titles.
  • Experience leading multidisciplinary teams and influencing creative direction across departments.
  • Understanding of animation, AI, gameplay systems, narrative, audio, and environmental storytelling.
  • Experience with systemic content such as ambient behaviors, contextual interactions, crowds, social systems, or living-world features.
  • Experience with game engines, animation systems, state machines, blending, procedural techniques, and implementation pipelines.
  • Proficiency with Maya and familiarity with motion-capture and game-animation pipelines.

Culture & Benefits

  • Medical, dental, vision, health savings or reimbursement accounts, and insurance programs.
  • 401(k) with company match, tuition reimbursement, and charitable donation matching.
  • Paid holidays and vacation, sick time, floating holidays, and parental and bereavement leave.
  • Mental health, wellbeing, and fitness programs, along with free and discounted games.
  • Relocation assistance may be available when the company requires a geographic move for the role.

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