Riot предлагает senior-роль с заметным влиянием, понятной технической зоной ответственности и хорошими льготами, но без зарплаты и точного места работы важные условия остаются неясными.
Кликните для подробной информации
Зарплата не указанаМасштабная рольИгровая индустрияЗаметные льготы
Оценка от Hirify AI
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Подключить Plus
Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Principal Software Engineer - Developer Connections, Game Release (Game Release/Live Operations): Building centralized game release capabilities across clients, game servers, backend services, content, configuration, and publishing workflows with an accent on release reliability, platform constraints, and cross-team technical direction. Focus on designing large-scale production systems, resolving complex release blockers, and aligning game teams around safe, scalable delivery decisions.
Location: Not specified in the posting
Company
Riot Games develops and operates games and player-facing experiences, with Developer Connections providing shared systems for game studios, R&D, and Central Tech.
What you will do
Define the technical direction and strategy for centralized game release capabilities.
Partner with game teams to understand release constraints and address production needs.
Lead architecture across game clients, servers, backend services, content, configuration, and publishing workflows.
Drive technical decisions that improve release predictability, safety, and delivery velocity.
Advise leadership, build cross-team alignment, and influence adoption of shared release systems.
Diagnose complex production blockers and guide solutions through to release.
Requirements
8+ years of professional software engineering experience.
Experience developing and shipping at least one live-operated game.
Deep expertise in game shipping lifecycles, production workflows, platform constraints, and live operations.
Experience across game clients, game servers, backend services, configuration, content pipelines, or release orchestration.
Strong hands-on experience designing, building, debugging, and maintaining large-scale production systems.
Proven crisis-response, problem-solving, technical leadership, and stakeholder-management skills.
Nice to have
Experience in release engineering, deployment systems, publishing systems, or live game operations.
Experience shipping games across multiple platforms or regions, including console or mobile.
Experience building shared technical capabilities for multiple game teams.
Experience in central platform or developer infrastructure teams.
Experience moving bespoke workflows toward scalable common patterns.
Culture & Benefits
Collaborative environment focused on technical craft, cross-team trust, and player impact.
Open paid time off and flexible work schedules.
Medical, dental, and life insurance.
Parental leave for employees and eligible family members.
401(k) with company match.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →