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12 дней назад

Sr Game Designer (Progression & Economy)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Sr Game Designer (Progression & Economy) (AAA live service game): Designing and optimizing progression frameworks, monetization loops, and virtual economies for a competitive multiplayer action heist game with an accent on reward pacing, player lifecycle systems, and data-informed balancing. Focus on modeling complex systems, tuning XP curves and virtual currencies, integrating PvE and PvP features, and optimizing the economy through telemetry and player behavior analysis.

Location: Hybrid studio headquartered in Montreal, Canada

Company

Haven Studios is a Montreal-based game development studio within hirify.global's PlayStation Studios, developing a competitive multiplayer action heist game for PlayStation and PC.

What you will do

  • Design and maintain player progression frameworks, monetization loops, and virtual economies for a long-term live service game.
  • Translate player experience goals into structural maps, spreadsheets, data tables, and algorithmic logic models.
  • Balance XP curves, reward pacing, drop rates, currency sources and sinks, and progression bottlenecks.
  • Integrate progression, monetization, and social systems across PvE and PvP multiplayer features.
  • Collaborate with Directors, Producers, Data Analysts, and Engineers on feasibility and telemetry readiness.
  • Optimize live systems after launch using player metrics, behavior patterns, market trends, and new content releases.

Requirements

  • Extensive systems or progression design experience, including at least one shipped AAA multiplayer live service title.
  • Significant ownership or contribution to a game's economy or progression loops.
  • Strong mathematical reasoning, structured documentation, complex spreadsheet modeling, and system design skills.
  • Deep knowledge of virtual economies, monetization strategies, reward pacing, and incentive loops.
  • Ability to work in Unreal Engine, configure data tables, connect data structures, and test progression parameters.
  • Experience interpreting live telemetry, player cohorts, A/B testing data, and macroeconomic analytics.

Nice to have

  • Experience with economy simulation software or advanced mathematical scripting such as Python, Machinations, or specialized spreadsheet models.
  • Experience spanning complementary disciplines such as Level Design, Business Intelligence, Data Analytics, or UX Design.

Culture & Benefits

  • Hybrid studio environment supporting flexibility, focus, and collaboration.
  • Work within a multidisciplinary PlayStation Studios team in Canada.
  • Develop a competitive multiplayer live service game intended to engage players over many years.
  • Background checks are conducted at the offer stage for new employees.

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