8 дней назад
QA Engineer (AI)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
QA Engineer (AI) (Mobile Games): Testing and improving mobile puzzle games across functional, regression, cross-platform, usability, and A/B scenarios with an accent on AI-powered QA workflows, monetization systems, and client-server game architecture. Focus on designing test coverage, identifying quality risks before implementation, automating routine QA tasks with AI, and supporting reliable releases.
Location: Remote from Ukraine
Company
is a Ukrainian product and publishing game development company creating mobile puzzle games through an in-house development, live operations, analytics, and publishing pipeline.
What you will do
- Perform functional, cross-platform, regression, smoke, usability, and A/B testing for iOS and Android mobile games.
- Develop and maintain test cases and checklists, report and verify defects, and work with bug-tracking systems.
- Analyze requirements, game design documents, and technical documentation to identify quality risks before implementation.
- Use AI agents and AI-powered tools to optimize test creation, documentation, analysis, automation, and routine QA tasks.
- Participate in grooming, release preparation, smoke testing, and end-to-end delivery of features and releases.
- Collaborate with developers and game designers while improving QA processes and test coverage.
Requirements
- At least 2 years of experience testing mobile games on iOS and Android.
- Understanding of the game development life cycle and client-server game architecture, including authentication, player progress, matchmaking, and game events.
- Experience with test case management systems such as Asana, TestRail, or Zephyr, and bug-tracking systems such as Jira or Asana.
- Knowledge of functional, regression, cross-platform, usability, and A/B testing methodologies.
- Experience working with logs and debugging tools such as ADB, Xcode, Charles, or Fiddler.
- Experience using AI tools in QA workflows and testing monetization systems, including in-app purchases, advertising, and third-party SDK integrations.
Nice to have
- Experience testing puzzle games.
- Experience with Unity and analytics tools such as Amplitude or Firebase.
- Experience working with client-server architecture.
Culture & Benefits
- Transparent communication and the opportunity to influence decisions.
- Meaningful work requiring ownership and creative problem-solving.
- Necessary tools, software licenses, and hardware are provided.
- Twenty paid vacation days and twenty-two paid sick days.
- Flexible schedule and remote work.
Hiring process
- CV review, followed by interviews with talent acquisition, the QA Lead, and the Producer.
- Background check and job offer.
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