5 часов назад
Cinematic Lighting Artist (Unreal)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Cinematic Lighting Artist (Unreal): Creating real-time lighting visuals for cinematics and game environments while respecting Unreal Engine limitations, with an accent on visual quality, composition, and physically based rendering. Focus on translating conceptual illustrations into production-ready lighting, collaborating across art and technical teams, and solving lighting challenges for real-time and pre-rendered content.
Location: Montreal, Quebec, Canada; hybrid work
Company
Video game development studio creating cinematic and real-time game experiences.
What you will do
- Translate conceptual illustrations into real-time lighting visuals within game-engine limitations.
- Create high-quality lighting for cinematics and game environments.
- Use Unreal to deliver visually and technically polished results.
- Collaborate with lighting, level design, cinematics, environment, visual effects, and technical art teams.
- Develop lighting solutions aligned with design and artistic objectives.
Requirements
- Diploma in 3D or equivalent training.
- 3–5 years of industry experience as a lighting artist.
- Significant knowledge of cinematic lighting for real-time and pre-rendered content.
- At least one published title as a lighting artist, preferably a next-generation title.
- Knowledge of lighting fundamentals, composition, and physically based rendering.
- Proactive communication and ability to seek feedback from art and lighting leadership.
Nice to have
- In-depth knowledge of video game production disciplines.
- Understanding of technical constraints across game machines and platforms.
- Knowledge of Photoshop.
Culture & Benefits
- Permanent, full-time position.
- Hybrid work arrangement and flexible scheduling.
- Group insurance coverage.
- Group RRSP.
- Family telemedicine service.
- Bonus system recognizing completed work.
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