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3 дня назад

Senior Lighting Artist (Unreal Engine)

Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
onsite
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
senior
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
Canada
РСлокация
Canada
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

ВСкст:
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TL;DR
Senior Lighting Artist (Unreal Engine) (UE5/gamedev): Building the lighting direction, workflows, and in-game environments for a stylized gothic horror project with an accent on mood, readability, visual consistency, and performance. Focus on defining lighting pipelines, balancing visual quality with performance targets, and solving lighting and rendering problems across levels, assets, and post-processing.

Location: Vancouver, Canada; relocation assistance available

Company

hirify.global is an independent game studio behind the Darkest Dungeon strategy gothic horror franchise, operating under Behaviour Interactive.

What you will do

  • Light environments for moody, readable spaces that support gameplay and evoke curiosity and dread.
  • Set the lighting direction for a new stylized project built in Unreal Engine 5.
  • Define lighting standards, tools, and workflows with technical art and engineering.
  • Maintain lighting consistency across levels, assets, and post-processing.
  • Collaborate with environment art, VFX, and level design to support visual goals and gameplay.
  • Debug lighting and rendering issues with technical artists and engineers.

Requirements

  • At least 5 years of professional lighting experience.
  • Experience lighting at least one shipped title in Unreal Engine 5.
  • A strong eye for color, composition, and mood, demonstrated through a portfolio.
  • Strong understanding of PBR and NPR workflows and their impact on lighting decisions.
  • Strong understanding of color grading, LUTs, and post-processing in Unreal Engine 5.
  • Ability to work independently and give and receive creative feedback.

Nice to have

  • Experience with OpenColorIO or color-managed pipelines.
  • Familiarity with Niagara and VFX systems in Unreal.
  • Background in photography or cinematography.

Culture & Benefits

  • Work with experienced leaders, including the original creators of Darkest Dungeon.
  • Collaborative workplace built on creativity, respect, transparency, and accountability.
  • Creative ownership and autonomy without micromanagement.
  • Stable, long-term approach to staffing and project development.
  • Relocation assistance is available for working in Vancouver.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’