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Описание вакансии
TL;DR
Senior UI Artist / Technical Artist (Unreal Engine): Creating and integrating interactive game interfaces in Unreal Engine 5, from UX wireframes and visual design to animation, VFX, and cross-platform optimization with an accent on UMG, Slate, Blueprints, shaders, and spatial UI. Focus on building reusable UI frameworks, managing shader and texture performance, and implementing complex motion graphics and real-time effects.
SENIOR UI ARTIST / TECHNICAL ARTIST (EPAM SYSTEMS)
🦄 Description
EPAM Systems is a global engineering and consulting company working with major enterprises and ambitious startups. The team is looking for a Senior UI Artist / Technical Artist to bridge visual design and technical implementation, transforming UX wireframes into high-quality interactive interfaces in Unreal Engine 5. You will own the process from concept and visual design through in-engine integration, animation and optimization.
🚀 Responsibilities
• Convert UX wireframes into polished UI designs, prototypes and design systems using Figma, Photoshop and Illustrator
• Implement and animate user interfaces in Unreal Engine 5 using UMG, Slate, Material Editor, Niagara, Sequencer and Blueprints
• Build and maintain menus, HUDs, UI shaders, VFX and transitions for PC, console and mobile platforms
• Create reusable frameworks, material functions, template libraries and animation systems
• Apply camera, lighting and post-processing techniques to spatial and diegetic UI
• Optimize UI assets through texture packing, shader cost management and runtime profiling
• Collaborate with UX designers, technical artists and engineers
• Maintain and evolve style guides and design standards aligned with the overall artistic direction
📚 Required Skills
• 5+ years of experience in UI Art, UI Technical Art or Game UI Development
• Strong hands-on experience with Unreal Engine 5
• Advanced knowledge of UMG, Slate, Niagara, Blueprints, Sequencer and Material Editor
• Strong understanding of UI animation, motion design, easing and micro-interactions
• Experience creating and optimizing shaders and textures across multiple platforms
• Knowledge of lighting, rendering, post-processing and spatial UI implementation
• Strong understanding of typography, composition, hierarchy and iconography
• Portfolio demonstrating UI and UX design, in-engine motion graphics and real-time FX
• Fluent English communication skills
👍 Nice to Have
• Experience with shader authoring tools, texture atlasing and UI VFX integration
• Familiarity with gameplay system integration using Blueprints or C++
• Understanding of scalable and accessible cross-platform design systems
• Interest in real-time UX and UI trends, 3D UI and cinematic interface design
🍪 What we offer
• Hybrid work with the opportunity to work remotely within Poland
• Opportunity to work abroad for up to 60 days per year
• Business-driven relocation opportunities
• Career development, mentoring and well-being programs
• Professional certification opportunities
• English classes
• Stable compensation
• Employee Stock Purchase Plan with a 15% discount
• Health insurance, multisport benefits and shopping vouchers
• Referral bonuses up to $2,000
• Offices with entertainment and relaxation areas, free snacks and coffee
• Corporate, social and well-being events
• B2B cooperation available with individually agreed terms
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