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About the Role
We’re looking for a Senior Creative Strategist to lead the strategic direction and pre-production of our Royal
Match project.
Royal Match is one of the biggest Match-3 titles in mobile gaming, and this role is built for someone who can
own the creative thinking behind a high-volume performance creative pipeline of 50 concepts per week.
You’ll own the research, ideation, concept development, and production-ready briefs behind the ads the team
ships. You’ll work ahead of production, maintaining a strong bank of approved creative directions so artists,
animators, and production teams always have clear concepts to execute.
You’ll collaborate closely with Creative, Animation, Operations, Tech Art/FDE, and the client-facing team to
translate client direction, market insights, and performance signals into creative concepts built to win.
Key Responsibilities
- Creative Strategy & Ideation
- Own the creative strategy for Royal Match, including research, ideation, concept direction, briefs, testing priorities, and performance learnings.
- Develop a deep understanding of Royal Match’s gameplay, visual language, audience motivations, competitor landscape, ad patterns, and performance drivers.
- Run continuous ideation for new concepts and variations, staying ahead of the production cycle and supporting a pipeline of approximately 50 concepts per week.
- Build and maintain a scalable ideation bank — a library of ready-to-brief concepts that keeps production moving without bottlenecks.
Briefs & Pre-Production
- Write clear, production-ready briefs for every concept, including the core idea, hook, gameplay or narrative structure, reference direction, user motivation, and iteration logic.
- Ensure every concept entering production has a clear strategic purpose, performance hypothesis, and creative direction.
- Define iteration plans before production starts, so each concept can scale into meaningful variations within production capacity.
Research & Performance Insights
- Conduct ongoing market research across Royal Match, the Match-3 and puzzle category, competitor ads, and mobile gaming creative trends.
- Track winning patterns, hooks, formats, emotional triggers, fake gameplay structures, challenge formats, and player motivation angles.
- Translate research, trend insights, and performance learnings into concrete concepts, variations, and creative recommendations.
- Evaluate concepts based on performance potential, data signals, audience relevance, and strategic fit — not subjective taste.
Cross-Team Collaboration
- Work closely with Creative, Animation, Operations, Tech Art/FDE, and client-facing stakeholders to align strategy, feasibility, quality, and client expectations.
- Partner with production teams to ensure concepts are strong, executable, on-brand, and aligned with delivery timelines.
- Identify repeated creative or production blockers and turn them into clear recommendations for process, tooling, or pipeline improvements.
Qualifications
- 5–7 years of proven experience in creative strategy, user acquisition, or performance marketing within mobile gaming.
- Deep knowledge of mobile gaming ad creative, with strong understanding of Match-3, puzzle, casual, or performance-driven game genres.
- Proven ability to ideate, evaluate, and brief creative concepts at scale — ideally for high-volume pipelines producing dozens of concepts per week.
- Strong understanding of what drives performance in mobile game ads, including hooks, gameplay loops, fake gameplay, challenge-based ads, character-driven concepts, and player motivation frameworks.
- Experience translating performance data, market research, and client feedback into actionable creative concepts and testing plans.
- Excellent English communication skills — you’ll write briefs, present ideas, and collaborate with global teams.
- Strong collaboration skills across Creative, Tech Art, Operations, and client-facing stakeholders.
- A confident, self-sufficient thinker and doer who can manage multiple priorities, take ownership, and turn ambiguity into structured creative direction.
Nice to Have
- Experience working specifically on puzzle, Match-3, casual, or hybrid-casual games.
- Familiarity with Royal Match, its gameplay, visual style, creative patterns, audience, and competitive landscape.
- Experience working with creative intelligence tools, ad libraries, performance dashboards, or market research platforms.
- Experience working with creative AI tools and AI-driven innovation.
- Experience building creative testing roadmaps, ideation banks, post-test learning documents, or scalable briefing systems.
What Success Looks Like
- The Royal Match project consistently has a strong bank of approved, ready-to-brief creative directions.
- Artists and animators are never blocked by lack of concept direction.
- Every concept entering production has a clear strategic rationale, performance hypothesis, and iterationlogic.
- The team consistently delivers around 50 strong creative concepts per week while maintaining quality,clarity, and strategic consistency.
- Creative learnings from performance are continuously translated into stronger future concepts.
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Вакансия размещена на Hirify напрямую от HR/нанимающего менеджера