6 дней назад
Staff Gameplay Engineer - Systems and Performance (C++)
172 000 - 259 000$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Staff Gameplay Engineer - Systems and Performance (C++/Unreal Engine): Designing and maintaining foundational gameplay systems, frameworks, workflows, and tools for a new multiplayer game with an accent on scalable architecture, simulation, networking, and real-time performance. Focus on profiling CPU, memory, and networking bottlenecks, establishing performance budgets and workflows, and implementing systemic optimizations across a large codebase.
Location: Remote within the United States
Base pay range: $172,000–$259,000 per year, varying by geographic location; example range applies to Seattle.
Company
Developing a new PlayStation franchise centered on comedic, lighthearted characters and deeply engaging player communities.
What you will do
- Design, build, and maintain production-quality foundational gameplay systems, frameworks, workflows, and tools in C++ with Unreal Engine 5.
- Provide technical direction for shared gameplay systems and evolve architecture with engineers and content creators.
- Ensure gameplay systems scale with the game's simulation and networking model.
- Profile the game, identify systemic bottlenecks and performance risks, establish priorities, and implement optimizations.
- Establish performance practices, metrics, budgets, profiling workflows, and tools for engineers and content creators.
Requirements
- Strong C++ skills, including designing, implementing, debugging, profiling, and maintaining production-quality systems in a large codebase.
- Experience architecting and evolving large-scale gameplay systems, frameworks, or shared gameplay infrastructure.
- Deep experience profiling and optimizing real-time games, including CPU, memory, networking, and other systemic bottlenecks.
- Experience developing with Unreal Engine.
- Strong communication and collaboration skills across disciplines.
- Applicants must be located in the United States for this remote role.
Nice to have
- Experience developing and shipping multiplayer games with complex gameplay simulation and networking requirements.
- Experience developing and optimizing games for PC and console platforms.
Culture & Benefits
- Work with a cross-discipline team building a new franchise at PlayStation.
- Medical, dental, and vision coverage.
- Matching 401(k), paid time off, and wellness program.
- Employee discounts on Sony products.
- Potential eligibility for a bonus package.
- Background checks are conducted at the offer stage.
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